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SCR_InventorySlotUI.c File Reference

Go to the source code of this file.

Classes

class  SCR_InventorySlotUI

Enumerations

enum  ESlotFunction {
  TYPE_GENERIC , TYPE_MAGAZINE , TYPE_WEAPON , TYPE_GADGET ,
  TYPE_HEALTH , TYPE_CONSUMABLE , TYPE_STORAGE , TYPE_CLOTHES
}

Variables

const string SLOT_LAYOUT_1x1 = "{F437ACE2BD5F11E2}UI/layouts/Menus/Inventory/InventoryItemSlot.layout"
const int CURRENT_AMMO_MAGAZINE = ARGB( 255, 255, 255, 255 )
const int CURRENT_AMMO_TEXT = ARGB( 255, 142, 142, 142 )
const int CURRENT_AMMO_EMPTY = ARGB( 255, 255, 75, 75 )
const float CURRENT_AMMO_OPACITY = 0.432

Enumeration Type Documentation

◆ ESlotFunction

Enumerator
TYPE_GENERIC 
TYPE_MAGAZINE 
TYPE_WEAPON 
TYPE_GADGET 
TYPE_HEALTH 
TYPE_CONSUMABLE 
TYPE_STORAGE 
TYPE_CLOTHES 

Definition at line 9 of file SCR_InventorySlotUI.c.

Variable Documentation

◆ CURRENT_AMMO_EMPTY

const int CURRENT_AMMO_EMPTY = ARGB( 255, 255, 75, 75 )

Definition at line 5 of file SCR_InventorySlotUI.c.

◆ CURRENT_AMMO_MAGAZINE

const int CURRENT_AMMO_MAGAZINE = ARGB( 255, 255, 255, 255 )

Definition at line 3 of file SCR_InventorySlotUI.c.

◆ CURRENT_AMMO_OPACITY

const float CURRENT_AMMO_OPACITY = 0.432

Definition at line 7 of file SCR_InventorySlotUI.c.

◆ CURRENT_AMMO_TEXT

const int CURRENT_AMMO_TEXT = ARGB( 255, 142, 142, 142 )

Definition at line 4 of file SCR_InventorySlotUI.c.

◆ SLOT_LAYOUT_1x1

const string SLOT_LAYOUT_1x1 = "{F437ACE2BD5F11E2}UI/layouts/Menus/Inventory/InventoryItemSlot.layout"

Definition at line 1 of file SCR_InventorySlotUI.c.