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SCR_NotificationPlayerAndAproxNumber.c
Go to the documentation of this file.
1
6
[
BaseContainerProps
(),
SCR_BaseContainerCustomTitleEnum
(
ENotification
,
"m_NotificationKey"
)]
7
class
SCR_NotificationPlayerAndAproxNumber
:
SCR_NotificationAproxNumber
8
{
9
//------------------------------------------------------------------------------------------------
10
override
string
GetText
(
SCR_NotificationData
data
)
11
{
12
int
playerID;
13
data
.GetParams(playerID);
14
15
string
playerName;
16
data
.GetNotificationTextEntries(playerName);
17
if
(!
GetPlayerName
(playerID, playerName))
18
return
string
.Empty;
19
20
data
.SetNotificationTextEntries(playerName);
21
22
return
super.GetText(
data
);
23
}
24
}
ENotification
ENotification
Definition
ENotification.c:5
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
GetText
string GetText()
Definition
SCR_BaseEditorAttribute.c:488
SCR_BaseContainerCustomTitleEnum
class SCR_CampaignHintStorage SCR_BaseContainerCustomTitleEnum(EHint, "m_eHintId")
Definition
SCR_CampaignHintStorage.c:22
data
Get all prefabs that have the spawner data
Definition
SCR_EntityCatalogManagerComponent.c:320
SCR_NotificationAproxNumber
Definition
SCR_NotificationAproxNumber.c:8
SCR_NotificationData
Definition
SCR_NotificationData.c:7
SCR_NotificationDisplayData::GetPlayerName
bool GetPlayerName(int playerID, out string playerName)
Definition
SCR_NotificationDisplayData.c:160
SCR_NotificationPlayerAndAproxNumber
Definition
SCR_NotificationPlayerAndAproxNumber.c:8
scripts
Game
Network
Notifications
NotificationDisplayData
SCR_NotificationPlayerAndAproxNumber.c
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1.17.0