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SCR_PoleCableSlot.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_BaseContainerStaticTitleField
(
"Cable Slot"
)]
2
class
SCR_PoleCableSlot
3
{
4
[
Attribute
(defvalue:
"0 0 0"
,
desc
:
"Connection position"
,
params
:
"inf inf 0 purpose=coords space=entity"
)]
5
vector
m_vPosition;
6
7
// a randomisation here is possible (radius, other position(s), per-axis random, etc)
8
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
params
category params
Definition
SCR_SpherePointGeneratorPreviewComponent.c:21
SCR_BaseContainerStaticTitleField
Attribute to manually set a static title.
Definition
Attributes.c:11
SCR_PoleCableSlot
Definition
SCR_PoleCableSlot.c:3
vector
Definition
vector.c:13
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
Entities
Power
SCR_PoleCableSlot.c
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