6 class SCR_ScenarioFrameworkSlotPick : SCR_ScenarioFrameworkSlotTask
10 protected string m_sTaskTitleUpdated1;
13 protected string m_sTaskDescriptionUpdated1;
16 protected string m_sTaskTitleUpdated2;
19 protected string m_sTaskDescriptionUpdated2;
25 return super.GetTaskTitle();
27 return m_sTaskTitleUpdated1;
29 return m_sTaskTitleUpdated2;
31 return super.GetTaskTitle();
33 return m_sTaskTitleUpdated1;
35 return m_sTaskTitleUpdated2;
53 return super.GetTaskDescription();
55 return m_sTaskDescriptionUpdated1;
57 return m_sTaskDescriptionUpdated2;
59 return super.GetTaskDescription();
61 return m_sTaskDescriptionUpdated1;
63 return m_sTaskDescriptionUpdated2;
69 override void Init(
SCR_ScenarioFrameworkArea area =
null, SCR_ScenarioFrameworkEActivationType activation = SCR_ScenarioFrameworkEActivationType.SAME_AS_PARENT)
89 if (!activationCondition.Init(
GetOwner()))
96 super.Init(area, activation);
102 super.AfterAllChildrenSpawned(
this);
104 if (!
m_Entity || m_bCanBeGarbageCollected)
109 garbageSystem.UpdateBlacklist(
m_Entity,
true);