Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_SelectionMenuEntryCommand.c
Go to the documentation of this file.
3{
4 protected ResourceName COMMAND_ENTRY_LAYOUT = "{A87A2A3CA0018423}UI/layouts/Common/RadialMenu/SelectionMenuEntryCommand.layout";
5
6 [Attribute(desc: "Additional text to entry name")]
7 protected string m_sCommandText;
8
9 //------------------------------------------------------------------------------------------------
11 {
12
14 if (commandEntry)
15 {
16 commandEntry.SetCommandText(m_sCommandText);
17 }
18
19 super.SetEntryComponent(entryComponent);
20 }
21
22 //------------------------------------------------------------------------------------------------
23 void SetCommandText(string text)
24 {
25 m_sCommandText = text;
26 }
27
28 //------------------------------------------------------------------------------------------------
30 {
31 return m_sCommandText;
32 }
33
34 //------------------------------------------------------------------------------------------------
39}
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
class SCR_ArsenalGameModeUIDataHolder SCR_BaseContainerCustomTitleUIInfo("m_UIInfo")
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
void SetCommandText(string text)
string m_sCommandText
void SCR_SelectionMenuEntryCommand()
void SetCommandText(string text)
string GetCommandText()
ResourceName COMMAND_ENTRY_LAYOUT
override void SetEntryComponent(SCR_SelectionMenuEntryComponent entryComponent)
void SCR_SelectionMenuEntry()
ResourceName m_sCustomLayout
SCR_FieldOfViewSettings Attribute