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SCR_SpawnDef.c
Go to the documentation of this file.
1
[
BaseContainerProps
(configRoot:
true
)]
2
class
SCR_SpawnDef
3
{
4
[
Attribute
(
"20"
,
UIWidgets
.Slider,
""
,
"0 100 1"
)]
5
int
m_iSpawnDist;
6
7
[
Attribute
(
"15"
,
UIWidgets
.Slider,
""
,
"0 100 1"
)]
8
int
m_iPlayDistMin;
9
10
[
Attribute
(
"25"
,
UIWidgets
.Slider,
""
,
"0 100 1"
)]
11
int
m_iPlayDistMax;
12
13
[
Attribute
(
"100"
,
UIWidgets
.Slider,
""
,
"0 500 1"
)]
14
int
m_iDensity;
15
16
[
Attribute
(
"1"
,
UIWidgets
.ComboBox,
""
,
""
, ParamEnumArray.FromEnum(
EWindCurve
))]
17
EWindCurve
m_eWindModifier;
18
19
[
Attribute
(uiwidget:
UIWidgets
.CurveDialog,
desc
:
""
,
params
:
"type=Linear, ends=OpenFlat, default=1, paramRange=0 1 fixed, valueRange=0 1 fixed"
)]
20
ref
Curve
m_TimeModifier;
21
22
[
Attribute
(uiwidget:
UIWidgets
.CurveDialog,
desc
:
""
,
params
:
"type=Linear, ends=OpenFlat, default=1, paramRange=0 1 fixed, valueRange=0 1 fixed"
)]
23
ref
Curve
m_RainModifier;
24
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
params
category params
Definition
SCR_SpherePointGeneratorPreviewComponent.c:21
EWindCurve
EWindCurve
Definition
SCR_WindCurveDef.c:5
Curve
Definition
Math.c:22
SCR_SpawnDef
Definition
SCR_SpawnDef.c:3
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
Components
AmbientSoundsComponent
SCR_SpawnDef.c
Generated by
1.17.0