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SCR_SpawnPointBlacklistZone.c
Go to the documentation of this file.
1
[
BaseContainerProps
()]
2
class
SCR_SpawnPointBlacklistZone
3
{
4
[
Attribute
(uiwidget:
UIWidgets
.Coords,
desc
:
"Blacklist zone center"
,
params
:
"inf inf purpose=coords space=world anglesVar=Angles"
)]
5
vector
m_vCenter;
6
7
[
Attribute
(
"500"
,
desc
:
"Blacklist zone radius"
,
params
:
"0.1 inf"
)]
8
float
m_fRadius;
9
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
params
category params
Definition
SCR_SpherePointGeneratorPreviewComponent.c:21
SCR_SpawnPointBlacklistZone
Definition
SCR_SpawnPointBlacklistZone.c:3
UIWidgets
Definition
attributes.c:40
vector
Definition
vector.c:13
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
GameMode
Respawn
SCR_SpawnPointBlacklistZone.c
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