13 [Attribute(desc: "This is for notifications that involve two entities and the two entities are friendlies. eg: Player Killed player. If Right (killed player) is friendly with Left (killer) then Left will be colored the same color. If there are only one or less entities involved this will be ignored (Supported notification classes: SCR_NotificationPlayerTargetPlayer, SCR_NotificationPlayerTargetEditableEntity, SCR_NotificationEditableEntityTargetPlayer and SCR_NotificationEditableEntityEditableEntityTarget)")]