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SCR_SupplyContainerDecayAttribute.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_BaseEditorAttributeCustomTitle
()]
2
class
SCR_SupplyContainerDecayAttribute
:
SCR_BaseEditorAttribute
3
{
4
[
Attribute
()]
5
float
m_fDefaultDecayTickRate;
6
7
[
Attribute
()]
8
float
m_fDefaultDecayValue;
9
10
override
SCR_BaseEditorAttributeVar
ReadVariable(Managed item, SCR_AttributesManagerEditorComponent manager)
11
{
12
SCR_EditableEntityComponent
editableEntity =
SCR_EditableEntityComponent
.Cast(item);
13
if
(!editableEntity)
14
return
null;
15
16
GenericEntity
entity = editableEntity.
GetOwnerScripted
();
17
if
(!entity)
18
return
null;
19
20
RplComponent rpl = RplComponent.Cast(entity.
FindComponent
(RplComponent));
21
SCR_ResourceComponent resourceComponent = SCR_ResourceComponent.FindResourceComponent(entity);
22
if
(!resourceComponent)
23
return
null;
24
25
SCR_ResourceContainer
supplyContainer = resourceComponent.GetContainer(
EResourceType
.SUPPLIES);
26
//:| Dont display Attribute for encapsulated Containers.
27
if
(!supplyContainer || supplyContainer.
IsEncapsulated
())
28
return
null;
29
30
return
SCR_BaseEditorAttributeVar
.
CreateBool
(supplyContainer.
IsResourceDecayEnabled
());
31
}
32
33
override
void
WriteVariable(Managed item,
SCR_BaseEditorAttributeVar
var, SCR_AttributesManagerEditorComponent manager,
int
playerID)
34
{
35
SCR_ResourceContainer
supplyContainer = GetResourceContainer(item);
36
37
//:| Dont display Attribute for encapsulated Containers.
38
if
(!supplyContainer || supplyContainer.
IsEncapsulated
())
39
return
;
40
41
bool
enabled = var.
GetBool
();
42
supplyContainer.
EnableDecay
(enabled);
43
44
if
(!enabled)
45
return
;
46
47
if
(supplyContainer.
GetResourceDecayTickrate
() <= 0)
48
supplyContainer.
SetResourceDecayTickrate
(m_fDefaultDecayTickRate);
49
50
if
(supplyContainer.
GetResourceDecay
() <= 0)
51
supplyContainer.
SetResourceDecay
(m_fDefaultDecayValue);
52
}
53
54
SCR_ResourceContainer
GetResourceContainer(Managed item)
55
{
56
SCR_EditableEntityComponent
editableEntity =
SCR_EditableEntityComponent
.Cast(item);
57
if
(!editableEntity)
58
return
null;
59
60
GenericEntity
entity = editableEntity.
GetOwnerScripted
();
61
if
(!entity)
62
return
null;
63
64
SCR_ResourceComponent resourceComponent = SCR_ResourceComponent.FindResourceComponent(entity);
65
if
(!resourceComponent)
66
return
null;
67
68
return
resourceComponent.GetContainer(
EResourceType
.SUPPLIES);
69
}
70
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
EResourceType
EResourceType
Definition
SCR_ResourceContainer.c:2
GenericEntity
Definition
GenericEntity.c:16
IEntity::FindComponent
proto external Managed FindComponent(typename typeName)
SCR_BaseEditorAttributeCustomTitle
Definition
SCR_BaseEditorAttribute.c:876
SCR_BaseEditorAttribute
Base Attribute Script for other attributes to inherent from to get and set varriables in Editor Attri...
Definition
SCR_BaseEditorAttribute.c:4
SCR_BaseEditorAttributeVar
Definition
SCR_BaseEditorAttributeVar.c:2
SCR_BaseEditorAttributeVar::CreateBool
static SCR_BaseEditorAttributeVar CreateBool(bool value)
Definition
SCR_BaseEditorAttributeVar.c:119
SCR_BaseEditorAttributeVar::GetBool
bool GetBool()
Definition
SCR_BaseEditorAttributeVar.c:56
SCR_EditableEntityComponent
Definition
SCR_EditableEntityComponent.c:14
SCR_EditableEntityComponent::GetOwnerScripted
GenericEntity GetOwnerScripted()
Definition
SCR_EditableEntityComponent.c:252
SCR_ResourceContainer
Definition
SCR_ResourceContainer.c:35
SCR_ResourceContainer::EnableDecay
bool EnableDecay(bool shouldEnable, bool notifyChange=true)
Definition
SCR_ResourceContainer.c:609
SCR_ResourceContainer::SetResourceDecay
bool SetResourceDecay(float value, bool notifyChange=true)
Definition
SCR_ResourceContainer.c:484
SCR_ResourceContainer::GetResourceDecay
float GetResourceDecay()
Definition
SCR_ResourceContainer.c:119
SCR_ResourceContainer::GetResourceDecayTickrate
float GetResourceDecayTickrate()
Definition
SCR_ResourceContainer.c:131
SCR_ResourceContainer::IsResourceDecayEnabled
bool IsResourceDecayEnabled()
Definition
SCR_ResourceContainer.c:285
SCR_ResourceContainer::IsEncapsulated
bool IsEncapsulated()
Definition
SCR_ResourceContainer.c:297
SCR_ResourceContainer::SetResourceDecayTickrate
void SetResourceDecayTickrate(float tickrate)
Definition
SCR_ResourceContainer.c:505
SCR_SupplyContainerDecayAttribute
Definition
SCR_SupplyContainerDecayAttribute.c:3
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
Editor
Containers
Attributes
SCR_SupplyContainerDecayAttribute.c
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1.17.0