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SCR_SupplyMoveItemHintUIInfo.c
Go to the documentation of this file.
1
[
BaseContainerProps
(configRoot:
true
)]
2
class
SCR_SupplyMoveItemHintUIInfo
:
SCR_BaseSupplyItemHintUIInfo
3
{
4
//------------------------------------------------------------------------------------------------
5
override
bool
CanBeShown(
InventoryItemComponent
item,
SCR_InventorySlotUI
focusedSlot)
6
{
7
if
(!super.CanBeShown(item, focusedSlot))
8
return
false
;
9
10
float
totalResources, maxResources;
11
return
SCR_ResourceSystemHelper
.GetStoredAndMaxResources(
m_ResourceComponent
, totalResources, maxResources);
12
}
13
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
InventoryItemComponent
Definition
InventoryItemComponent.c:13
SCR_BaseSupplyItemHintUIInfo
Definition
SCR_BaseSupplyItemHintUIInfo.c:3
SCR_BaseSupplyItemHintUIInfo::m_ResourceComponent
SCR_ResourceComponent m_ResourceComponent
Definition
SCR_BaseSupplyItemHintUIInfo.c:4
SCR_InventorySlotUI
Definition
SCR_InventorySlotUI.c:26
SCR_ResourceSystemHelper
Definition
SCR_ResourceSystemHelper.c:2
SCR_SupplyMoveItemHintUIInfo
Definition
SCR_SupplyMoveItemHintUIInfo.c:3
scripts
Game
Editor
Containers
UIInfo
SCR_SupplyMoveItemHintUIInfo.c
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