15 [Attribute("1.1", UIWidgets.Slider, "Delay in seconds before auto-alignment is triggered", params: "0 60 0.001")]
16privatefloat m_fDelay;
17
18/*
19 The speed of the camera when interpolating to default.
20 */
21 [Attribute("1.2", UIWidgets.Slider, "The speed of the camera when interpolating to default. Lower values mean smoother, slower transition.", params: "0 10 0.001")]
22privatefloat m_fInterpolateSpeed;
23
24/*
25 Align angles (in degrees) as yaw, pitch, roll in local space.
26 */
27 [Attribute("0 -9 0", UIWidgets.Slider, "Align angles as yaw, pitch, roll in local space.")]
37 If checked (true), auto-alignment will be enabled even when in "focus mode".
38 If unchecked, auto-alignment will be disabled when in "focus mode".
39 */
40 [Attribute("0", UIWidgets.CheckBox, "If checked (true), auto-alignment will be enabled even when in 'focus mode'. If unchecked, auto-alignment will be disabled when in 'focus mode'.")]
41privatebool m_bEnableInFocusMode;
42
43/*
44 The speed in kph going backwards needed for the camera to transition into opposite direction.
45 */
46 [Attribute("3", UIWidgets.Slider, "The speed in kph going backwards needed for the camera to transition into opposite direction.", params: "0 10 0.001")]
47privatefloat m_fReverseSpeedTrigger;
48
49/*
50 The speed in kph going forward needed for the camera to start aligning.
51 */
52 [Attribute("5", UIWidgets.Slider, "The speed in kph going forward needed for the camera to automatically start aligning to direction.", params: "0 10 0.001")]