Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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ScriptedBaseZeroingGenerator.c
Go to the documentation of this file.
1/*
2===========================================
3Do not modify, this script is generated
4===========================================
5*/
6
8{
14 event protected void OnInit(IEntity owner, BaseSightsComponent sights);
21 event protected void OnUpdate(IEntity owner, BaseSightsComponent sights, float timeSlice);
30 event bool WB_GetZeroingData(float weaponAngle, float distance, out vector offset, out vector angles);
40 event float WB_CalculateWeaponZeroingAnimationValue(float pitch, float distance, out vector offset, out vector angles);
53 event bool WB_InitGenerator();
58 event void WB_CleanupGenerator();
59}
ref array< string > angles
float distance
void OnUpdate(IEntity owner, BaseSightsComponent sights, float timeSlice)
event vector WB_GetPivotPoint()
event bool WB_GetZeroingData(float weaponAngle, float distance, out vector offset, out vector angles)
void OnInit(IEntity owner, BaseSightsComponent sights)
event float WB_CalculateWeaponZeroingAnimationValue(float pitch, float distance, out vector offset, out vector angles)