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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| ResourceName | GetPrefab (ResourceName basePrefab) |
| bool | IsEditorDisabled () |
| bool | IsUnlimitedEditorLegal () |
| void | EnableBaseOverride (bool value) |
| bool | IsBaseOverrideEnabled () |
| bool | GetBaseModes (out EEditorMode modes=0) |
| void | SetBaseModes (EEditorMode modes, bool validate=true) |
| bool | GetSkipStreamingRules (out notnull array< EEditableEntityType > skipStreamingRules) |
| void | SCR_EditorSettingsEntity (IEntitySource src, IEntity parent) |
Static Protected Member Functions | |
| static SCR_EditorSettingsEntity | GetInstance () |
Protected Attributes | |
| ResourceName | m_EditorManagerPrefab |
| bool | m_bDisableEditor |
| bool | m_bIsUnlimitedEditorLegal |
| bool | m_bOverrideBaseModes |
| EEditorMode | m_BaseModes |
| ref array< EEditableEntityType > | m_SkipStreamingRules |
Editor settings to override default values in SCR_EditorManagerCore.
Definition at line 12 of file SCR_EditorSettingsEntity.c.
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inlineprotected |
Definition at line 141 of file SCR_EditorSettingsEntity.c.
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inlineprotected |
When set to true, connecting players will receive editor modes define by these settings, instead of use defaults from SCR_EditorManagerCore. \value True to enable override
Definition at line 80 of file SCR_EditorSettingsEntity.c.
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inlineprotected |
Get base editor modes in this world.
| modes | Variable to be filled with editor mode flags. |
Definition at line 97 of file SCR_EditorSettingsEntity.c.
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inlinestaticprotected |
Definition at line 35 of file SCR_EditorSettingsEntity.c.
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inlineprotected |
Get editor manager prefab.
| basePrefab | Prefab used when the entity doesn't define custom prefab |
Definition at line 49 of file SCR_EditorSettingsEntity.c.
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inlineprotected |
Get which EEditableEntityType to not stream in to client when he opens editor.
| skipStreamingRules | The array of EEditableEntityType for which to skip streaming logic. |
Definition at line 132 of file SCR_EditorSettingsEntity.c.
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inlineprotected |
Check if base editor modes are overridden.
Definition at line 88 of file SCR_EditorSettingsEntity.c.
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inlineprotected |
Check if editor is disabled. FOR DEVELOPMENT PURPOSES ONLY!
Definition at line 60 of file SCR_EditorSettingsEntity.c.
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inlineprotected |
Check if unlimited editor (e.g, Game Master) is legal in this scenario, i.e., part of game rules. For example this is enabled in Game Master scenarios which are about GM building the gameplay, but it's disabled in Conflict where only admin can access the editor.
Definition at line 71 of file SCR_EditorSettingsEntity.c.
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inlineprotected |
Set base editor modes in this world.
| modes | Editor mode flags. |
| validate | When true, remove non-base modes from already existing editor managers |
Definition at line 107 of file SCR_EditorSettingsEntity.c.
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protected |
Definition at line 27 of file SCR_EditorSettingsEntity.c.
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protected |
Definition at line 18 of file SCR_EditorSettingsEntity.c.
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protected |
Definition at line 21 of file SCR_EditorSettingsEntity.c.
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protectedattribute |
Definition at line 24 of file SCR_EditorSettingsEntity.c.
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protected |
Definition at line 15 of file SCR_EditorSettingsEntity.c.
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protected |
Definition at line 30 of file SCR_EditorSettingsEntity.c.