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SCR_InventoryGearInspectionPointUI Class Reference
Inheritance diagram for SCR_InventoryGearInspectionPointUI:

Protected Member Functions

override void HandlerAttached (Widget w)
override void HandlerDeattached (Widget w)
void RefreshInspectionSlots ()
override Widget GetStorageGrid ()
override bool IsTraversalAllowed ()
 GetSlotType (InventoryStorageSlot slot, out string name)
int CreateSlots ()
void UpdateOwnedSlots (notnull array< IEntity > pItemsInStorage)
override SCR_InventorySlotUI CreateSlotUI (InventoryItemComponent pComponent, SCR_ItemAttributeCollection pAttributes=null)
void UpdatePreviewSlotWidgets (notnull ItemPreviewWidget charPreview)
override bool OnDrop (SCR_InventorySlotUI slot)
void ClearSlots ()
override void SetRowsAndColumns ()
void SortSlots ()
void InitMatrix ()
override void FillWithEmptySlots ()
override void Refresh ()
override void InitPaging ()
void SCR_InventoryGearInspectionPointUI (BaseInventoryStorageComponent storage, LoadoutAreaType slotID=null, SCR_InventoryMenuUI menuManager=null, int iPage=0, array< BaseInventoryStorageComponent > aTraverseStorage=null, Widget frameSlot=null)

Protected Attributes

ref array< InventoryStorageSlotm_aStorageSlotsInStorage = {}
Widget m_wFrameSlot
SCR_WeaponAttachmentsStorageComponent m_WeaponStorage

Detailed Description

Definition at line 1 of file SCR_InventoryGearInspectionSlotUI.c.

Constructor & Destructor Documentation

◆ SCR_InventoryGearInspectionPointUI()

void SCR_InventoryGearInspectionPointUI::SCR_InventoryGearInspectionPointUI ( BaseInventoryStorageComponent storage,
LoadoutAreaType slotID = null,
SCR_InventoryMenuUI menuManager = null,
int iPage = 0,
array< BaseInventoryStorageComponent > aTraverseStorage = null,
Widget frameSlot = null )
inlineprotected

Definition at line 268 of file SCR_InventoryGearInspectionSlotUI.c.

Member Function Documentation

◆ ClearSlots()

void SCR_InventoryGearInspectionPointUI::ClearSlots ( )
inlineprotected

Definition at line 237 of file SCR_InventoryGearInspectionSlotUI.c.

◆ CreateSlots()

int SCR_InventoryGearInspectionPointUI::CreateSlots ( )
inlineprotected

Definition at line 99 of file SCR_InventoryGearInspectionSlotUI.c.

◆ CreateSlotUI()

override SCR_InventorySlotUI SCR_InventoryGearInspectionPointUI::CreateSlotUI ( InventoryItemComponent pComponent,
SCR_ItemAttributeCollection pAttributes = null )
inlineprotected

Definition at line 179 of file SCR_InventoryGearInspectionSlotUI.c.

◆ FillWithEmptySlots()

override void SCR_InventoryGearInspectionPointUI::FillWithEmptySlots ( )
inlineprotected

Definition at line 259 of file SCR_InventoryGearInspectionSlotUI.c.

◆ GetSlotType()

SCR_InventoryGearInspectionPointUI::GetSlotType ( InventoryStorageSlot slot,
out string name )
inlineprotected

Definition at line 57 of file SCR_InventoryGearInspectionSlotUI.c.

◆ GetStorageGrid()

override Widget SCR_InventoryGearInspectionPointUI::GetStorageGrid ( )
inlineprotected

Definition at line 46 of file SCR_InventoryGearInspectionSlotUI.c.

◆ HandlerAttached()

override void SCR_InventoryGearInspectionPointUI::HandlerAttached ( Widget w)
inlineprotected

Definition at line 9 of file SCR_InventoryGearInspectionSlotUI.c.

◆ HandlerDeattached()

override void SCR_InventoryGearInspectionPointUI::HandlerDeattached ( Widget w)
inlineprotected

Definition at line 24 of file SCR_InventoryGearInspectionSlotUI.c.

◆ InitMatrix()

void SCR_InventoryGearInspectionPointUI::InitMatrix ( )
inlineprotected

Definition at line 256 of file SCR_InventoryGearInspectionSlotUI.c.

◆ InitPaging()

override void SCR_InventoryGearInspectionPointUI::InitPaging ( )
inlineprotected

Definition at line 265 of file SCR_InventoryGearInspectionSlotUI.c.

◆ IsTraversalAllowed()

override bool SCR_InventoryGearInspectionPointUI::IsTraversalAllowed ( )
inlineprotected

Definition at line 52 of file SCR_InventoryGearInspectionSlotUI.c.

◆ OnDrop()

override bool SCR_InventoryGearInspectionPointUI::OnDrop ( SCR_InventorySlotUI slot)
inlineprotected

Definition at line 208 of file SCR_InventoryGearInspectionSlotUI.c.

◆ Refresh()

override void SCR_InventoryGearInspectionPointUI::Refresh ( )
inlineprotected

Definition at line 262 of file SCR_InventoryGearInspectionSlotUI.c.

◆ RefreshInspectionSlots()

void SCR_InventoryGearInspectionPointUI::RefreshInspectionSlots ( )
inlineprotected

Definition at line 38 of file SCR_InventoryGearInspectionSlotUI.c.

◆ SetRowsAndColumns()

override void SCR_InventoryGearInspectionPointUI::SetRowsAndColumns ( )
inlineprotected

Definition at line 248 of file SCR_InventoryGearInspectionSlotUI.c.

◆ SortSlots()

void SCR_InventoryGearInspectionPointUI::SortSlots ( )
inlineprotected

Definition at line 252 of file SCR_InventoryGearInspectionSlotUI.c.

◆ UpdateOwnedSlots()

void SCR_InventoryGearInspectionPointUI::UpdateOwnedSlots ( notnull array< IEntity > pItemsInStorage)
inlineprotected

Definition at line 127 of file SCR_InventoryGearInspectionSlotUI.c.

◆ UpdatePreviewSlotWidgets()

void SCR_InventoryGearInspectionPointUI::UpdatePreviewSlotWidgets ( notnull ItemPreviewWidget charPreview)
inlineprotected

Definition at line 185 of file SCR_InventoryGearInspectionSlotUI.c.

Member Data Documentation

◆ m_aStorageSlotsInStorage

ref array<InventoryStorageSlot> SCR_InventoryGearInspectionPointUI::m_aStorageSlotsInStorage = {}
protected

Definition at line 3 of file SCR_InventoryGearInspectionSlotUI.c.

◆ m_WeaponStorage

SCR_WeaponAttachmentsStorageComponent SCR_InventoryGearInspectionPointUI::m_WeaponStorage
protected

Definition at line 6 of file SCR_InventoryGearInspectionSlotUI.c.

◆ m_wFrameSlot

Widget SCR_InventoryGearInspectionPointUI::m_wFrameSlot
protected

Definition at line 5 of file SCR_InventoryGearInspectionSlotUI.c.


The documentation for this class was generated from the following file: