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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| float | CalculatePassiveRegenDPS (bool considerRegenScale=true) |
| float | GetHitZoneDamageOverTime (EDamageType targetDamageType) |
| Get current total damage per second of this hitZone. | |
| override void | OnHealthSet () |
| HealthSet could have decreased health, so passive regeneration is planned. | |
| void | ToggleHitZoneAutoRegenOnHealthSet (bool doRegen) |
Protected Attributes | |
| float | m_fFullRegenerationTime |
| bool | m_bAutoRegenOnHealthSet = true |
Definition at line 66 of file SCR_CharacterHitZone.c.
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inlineprotected |
Returns the desired regeneration speed in damage per second for this hitzone
| considerRegenScale | Consider the Gamemaster tweaked modifier for the regenerationDPS in this getter |
Definition at line 78 of file SCR_CharacterHitZone.c.
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inlineprotected |
Get current total damage per second of this hitZone.
Definition at line 100 of file SCR_CharacterHitZone.c.
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inlineprotected |
HealthSet could have decreased health, so passive regeneration is planned.
Definition at line 142 of file SCR_CharacterHitZone.c.
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inlineprotected |
Permanently disable/enable the automatic start of regeneration on this hitzone when manually setting it's health Use this when setting health on characters that should not heal, such as scripted gameplay events.
Definition at line 163 of file SCR_CharacterHitZone.c.
Definition at line 71 of file SCR_CharacterHitZone.c.
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protected |
Definition at line 69 of file SCR_CharacterHitZone.c.