Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
class | MapEntityClass |
Functions | |
MapEntityClass GenericEntityClass | UpdateTexts () |
proto external void | AbsorbData () |
Absorb world data and create precalculated form for visualisation. More... | |
proto external vector | Size () |
Terrain dimensions (x, height = maxElevation-minElevation, z) More... | |
proto external float | TerrainUnitScale () |
Terrain unit scale. More... | |
proto external void | SetSelection (vector start, vector end) |
Set selection to visualise (from -> to) More... | |
proto external void | ResetSelection () |
Reset selection to visualise (from -> to) More... | |
proto external void | SetFrame (vector start, vector end) |
Set frame to visualise (from -> to) More... | |
proto external void | ZoomChange (float level) |
Set new zoom. More... | |
proto external void | PosChange (float x, float y) |
Set new pos of map. More... | |
proto external void | CursorChange (float x, float y) |
Set new pos of cursor. More... | |
proto external float | MinElevation () |
Minimal map elevation. More... | |
proto external float | MaxElevation () |
Maximal map elevation. More... | |
proto external float | ElevationAt (vector pos) |
Get elevation at coords. More... | |
proto external void | ShowDiag (bool bEnable) |
Show/ Hide diag. More... | |
proto external MapItem | CreateCustomMapItem () |
Create custom representation from script This representation has no entity and you have to support position and orientation yourself (watch MapItem Api) More... | |
proto external int | CountOfVisible () |
Count of visible. More... | |
proto external MapItem | GetVisible (int iIndex) |
Visible by index. More... | |
proto external int | GetVisibleAll (out notnull array< MapItem > outItems) |
Gets all the visible map entities in the current view. More... | |
proto external int | GetInsideRect (out notnull array< MapItem > outItems, vector from, vector to) |
Get entities in rectangle. Flips the screen y-axis before performing its operation. More... | |
proto external int | GetInsideCircle (out notnull array< MapItem > outItems, vector origin, float range) |
Get entities in circle. Flips the screen y-axis before performing its operation. More... | |
proto external MapItem | GetClose (vector origin, float range) |
Get entities in rectangle. Flips the screen y-axis before performing its operation. More... | |
proto external int | GetSelected (out notnull array< MapItem > outItems) |
Get all selected entities. More... | |
proto external int | GetByType (out notnull array< MapItem > outItems, int type) |
Get entities by descriptor type. More... | |
proto external void | ResetSelected () |
Reset all entity selection. More... | |
proto external void | ResetHovering () |
Reset all entity hovering tag. More... | |
proto external void | ResetHighlighted () |
Reset all entity highlighted tag. More... | |
proto external void | ShowMultiple (int type, bool bEnable) |
Show/ hide multiple items by type (EMapDescriptorType) of item. More... | |
proto external void | ShowEditor (bool bEnable) |
Show/ hide editor items. More... | |
proto external void | ShowDebug (bool bEnable) |
Show/ hide debug items (camera, map sizes) More... | |
proto external void | EnableVisualisation (bool bValue) |
Enable/ Disable visualisation. More... | |
proto external void | EnableGrid (bool bValue) |
Enable/ Disable grid visibility. More... | |
proto external void | EnableOverlay (bool bValue) |
Enable/ Disable overlay. More... | |
proto external protected void | EnableLegend (bool bValue) |
Enable/ Disable legend. More... | |
proto external void | InitializeLayers (int count, int factionSize=4) |
Clear layer setup + set new layer count. More... | |
proto external int | LayerCount () |
Get layer count. More... | |
proto external MapLayer | GetLayer (int index) |
Get layer by Index. More... | |
proto external void | SetLayer (int index) |
Set active layer. More... | |
proto external int | GetLayerIndex () |
Returns -1 if no valid index previously set. More... | |
proto external void | SetImagesetMapping (notnull array< int > values) |
Sets corresponding multiple imageset indices for MapDescriptors usage. More... | |