Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_BaseAttributeDynamicDescription.c
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1 
6 {
7  [Attribute(desc: "It uses color, icon and description to display dynamic description")]
8  protected ref SCR_EditorAttributeUIInfo m_DescriptionDisplayInfo;
9 
10  [Attribute("1", desc: "If false than it will never be shown")]
11  protected bool m_bEnabled;
12 
13  //------------------------------------------------------------------------------------------------
18  void InitDynamicDescription(notnull SCR_BaseEditorAttribute attribute, notnull SCR_BaseEditorAttributeUIComponent attributeUi);
19 
20  //------------------------------------------------------------------------------------------------
26  bool IsValid(notnull SCR_BaseEditorAttribute attribute, notnull SCR_BaseEditorAttributeUIComponent attributeUi)
27  {
28  return m_bEnabled;
29  }
30 
31  //------------------------------------------------------------------------------------------------
40  void GetDescriptionData(notnull SCR_BaseEditorAttribute attribute, notnull SCR_BaseEditorAttributeUIComponent attributeUi, out SCR_EditorAttributeUIInfo uiInfo, out string param1 = string.Empty, out string param2 = string.Empty, out string param3 = string.Empty)
41  {
42  uiInfo = m_DescriptionDisplayInfo;
43  }
44 };
45 
SCR_BaseAttributeDynamicDescription
Definition: SCR_BaseAttributeDynamicDescription.c:5
BaseContainerCustomStringTitleField
class SCR_HitZoneGroupNameHolder BaseContainerCustomStringTitleField("USE INHERENT VERSION ONLY!")
Definition: SCR_HitZoneGroupNameHolder.c:27
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition: SCR_RespawnBriefingComponent.c:17
SCR_EditorAttributeUIInfo
UIInfo used by editor attribute system.
Definition: SCR_EditorAttributeUIInfo.c:3
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_BaseEditorAttribute
Base Attribute Script for other attributes to inherent from to get and set varriables in Editor Attri...
Definition: SCR_BaseEditorAttribute.c:3
SCR_BaseEditorAttributeUIComponent
Definition: SCR_BaseEditorAttributeUIComponent.c:3
m_bEnabled
private bool m_bEnabled
Definition: SCR_BaseManualCameraComponent.c:3
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468