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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the documentation of this file.
8 [
Attribute(
"0",
"Is this mine live by default?")]
9 protected bool m_bLive;
11 [
RplProp(onRplName:
"OnActivatedChanged")]
12 protected bool m_bActivated =
false;
14 [
Attribute(
"",
desc:
"Name of the fuze mesh that should unhide when mine is activated")]
15 protected string m_sFuzeMeshName;
41 RplComponent rplComponent = RplComponent.Cast(owner.FindComponent(RplComponent));
42 if (!rplComponent || rplComponent.IsProxy())
47 garbageSystem.Withdraw(owner);
77 [
RplRpc(RplChannel.Reliable, RplRcver.Broadcast)]
81 if (!baseTriggerComponent)
88 override event protected void EOnInit(IEntity owner)
101 SetEventMask(ent, EntityEvent.INIT);
enum EQueryType EntityEditorProps(category:"GameScripted/Sound", description:"THIS IS THE SCRIPT DESCRIPTION.", color:"0 0 255 255")
SCR_RplTestEntityClass RplProp
Used for handling entity spawning requests for SCR_CatalogEntitySpawnerComponent and inherited classe...
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
SCR_AchievementsHandlerClass ScriptComponentClass RplRpc(RplChannel.Reliable, RplRcver.Owner)] void UnlockOnClient(AchievementId achievement)
SCR_BaseTriggerComponentClass BaseTriggerComponentClass Attribute("0", "Is this mine live by default?")
SCR_GenericBoxEntityClass GenericEntity
void OnActivatedChanged()
Method called on the clients, the item should be outside inventory already.
BaseProjectileComponentClass GameComponentClass GetInstigator()
void SCR_BaseTriggerComponent(IEntityComponentSource src, IEntity ent, IEntity parent)
IEntity GetOwner()
Owner entity of the fuel tank.
void SetUser(notnull IEntity user)
Script entry for garbage system modding.
override event protected void EOnInit(IEntity owner)
Initialise this component with data from FactionsManager.