Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_CampaignBuildingRankBudgetToEvaluateData.c
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1
//------------------------------------------------------------------------------------------------
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[
BaseContainerProps
(),
SCR_BaseContainerCustomTitleEnum
(
EEditableEntityBudget
,
"m_iBudget"
)]
3
class
SCR_CampaignBuildingRankBudgetToEvaluateData
:
SCR_CampaignBuildingBudgetToEvaluateData
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{
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override
bool
CanBeUsed()
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{
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BaseGameMode gameMode =
GetGame
().GetGameMode();
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if
(!gameMode)
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return
false
;
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return
SCR_XPHandlerComponent.Cast(gameMode.FindComponent(SCR_XPHandlerComponent));
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}
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}
SCR_BaseContainerCustomTitleEnum
class SCR_CampaignHintStorage SCR_BaseContainerCustomTitleEnum(EHint, "m_eHintId")
Definition:
SCR_CampaignHintStorage.c:22
GetGame
ArmaReforgerScripted GetGame()
Definition:
game.c:1424
EEditableEntityBudget
EEditableEntityBudget
Definition:
EEditableEntityBudget.c:1
SCR_CampaignBuildingRankBudgetToEvaluateData
Definition:
SCR_CampaignBuildingRankBudgetToEvaluateData.c:3
SCR_CampaignBuildingBudgetToEvaluateData
Definition:
SCR_CampaignBuildingBudgetToEvaluateData.c:3
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Building
SCR_CampaignBuildingRankBudgetToEvaluateData.c
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1.8.17