Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_FieldManualConfigRoot.c
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1 [BaseContainerProps(configRoot: true)]
3 {
4  [Attribute(defvalue: "#AR-FieldManual_Name", uiwidget: UIWidgets.Auto, desc: "Field Manual title")]
5  string m_sTitle;
6 
7  [Attribute(defvalue: "#AR-FieldManual_Category_Reforger_Title", uiwidget: UIWidgets.Auto, desc: "Field Manual Default tab name")]
8  string m_sDefaultTabName;
9 
10  [Attribute(defvalue: "#AR-FieldManual_Category_Mods_Title", uiwidget: UIWidgets.Auto, desc: "Field Manual Mods tab name")]
11  string m_sModsTabName;
12 
13  [Attribute(defvalue: "{5EA88E670200AC85}UI/layouts/Menus/FieldManual/MenuParts/FieldManual_EntryTile.layout", uiwidget: UIWidgets.ResourceNamePicker, desc: "Menu Entry layout", params: "layout")]
14  ResourceName m_MenuEntryTileLayout;
15 
16  [Attribute(uiwidget: UIWidgets.Auto, desc: "Field Manual categories")]
17  ref array<ref SCR_FieldManualConfigCategory> m_aCategories;
18 
19  [Attribute(defvalue: "", uiwidget: UIWidgets.ResourcePickerThumbnail, desc: "Tile backgrounds from which randomly pick", params: "edds")]
20  ref array<ResourceName> m_aTileBackgrounds;
21 }
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition: SCR_RespawnBriefingComponent.c:17
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_FieldManualConfigRoot
Definition: SCR_FieldManualConfigRoot.c:2
params
Configs ServerBrowser KickDialogs params
Definition: SCR_NotificationSenderComponent.c:24
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468