Go to the source code of this file.
|
| SCR_RepairSupportStationComponentClass SCR_BaseDamageHealSupportStationComponentClass | Attribute ("40", desc:"Only valid if m_aDoTTypesHealed includes FIRE, Each Execute the fire rate is reduced with a set amount. If fire rate is 0 it will be extinguished", category:"Heal/Repair Support Station")] protected float m_fFireRateReductionEachExecute |
| |
| ENotification | GetHealDoneNotFullInVehicleNotification () |
| |
| SCR_AudioSourceConfiguration | GetOnExtinguishUpdateAudioConfig () |
| |
| SCR_AudioSourceConfiguration | GetOnExtinguishDoneAudioConfig () |
| |
| override ESupportStationType | GetSupportStationType () |
| |
| protected override float | GetDamageOrStateToHeal (IEntity actionOwner, IEntity actionUser, notnull SCR_BaseDamageHealSupportStationAction action, out EDamageType activeDoT, out notnull array< HitZone > hitZones) |
| |
| protected override int | GetSupplyCostAction (IEntity actionOwner, IEntity actionUser, SCR_BaseUseSupportStationAction action) |
| |
| override void | OnExecutedServer (notnull IEntity actionOwner, notnull IEntity actionUser, notnull SCR_BaseUseSupportStationAction action) |
| |
| protected override void | OnExecuteDamageSystem (IEntity actionOwner, IEntity actionUser, SCR_EDamageSupportStationHealState healState, SCR_BaseDamageHealSupportStationAction action, float healthScaled) |
| |
| protected override void | SendDamageSupportStationNotification (IEntity actionOwner, IEntity actionUser, SCR_BaseUseSupportStationAction action, SCR_EDamageSupportStationHealState healState, float healthScaled) |
| |
| protected void | RemoveSmokeFromHitZone (notnull IEntity actionOwner, notnull IEntity actionUser, SCR_BaseDamageHealSupportStationAction action, notnull array< HitZone > hitZones) |
| |
◆ Attribute()
◆ GetDamageOrStateToHeal()
◆ GetHealDoneNotFullInVehicleNotification()
| ENotification Attribute::GetHealDoneNotFullInVehicleNotification |
( |
| ) |
|
- Returns
- Notification for Heal done but not full aka: Support Station cannot heal more. This notification is send to players that are in the vehicle that is healed
Definition at line 16 of file SCR_RepairSupportStationComponent.c.
◆ GetOnExtinguishDoneAudioConfig()
| SCR_AudioSourceConfiguration Attribute::GetOnExtinguishDoneAudioConfig |
( |
| ) |
|
◆ GetOnExtinguishUpdateAudioConfig()
| SCR_AudioSourceConfiguration Attribute::GetOnExtinguishUpdateAudioConfig |
( |
| ) |
|
◆ GetSupplyCostAction()
◆ GetSupportStationType()
◆ OnExecuteDamageSystem()
◆ OnExecutedServer()
◆ RemoveSmokeFromHitZone()
◆ SendDamageSupportStationNotification()
◆ m_eHealDoneNotFullNotificationInVehicle
◆ m_fHeavySmokeRemoveHealthPercentage
| protected float m_fHeavySmokeRemoveHealthPercentage |
◆ m_fLightSmokeRemoveHealthPercentage
| protected float m_fLightSmokeRemoveHealthPercentage |
◆ m_iSupplyCostPerFireRateReduction
| protected float m_iSupplyCostPerFireRateReduction |
◆ m_OnExtinguishDoneAudioSourceConfiguration
| protected ref SCR_AudioSourceConfiguration m_OnExtinguishDoneAudioSourceConfiguration |
◆ m_OnExtinguishUpdateAudioSourceConfiguration
| protected ref SCR_AudioSourceConfiguration m_OnExtinguishUpdateAudioSourceConfiguration |
◆ m_sOnExtinguishDoneSoundEffectEventName
| protected string m_sOnExtinguishDoneSoundEffectEventName |
◆ m_sOnExtinguishUpdateSoundEffectEventName
| protected string m_sOnExtinguishUpdateSoundEffectEventName |