Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_SnapToTerrainContextAction.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_BaseContainerCustomTitleUIInfo
(
"m_Info"
)]
2
class
SCR_SnapToTerrainContextAction
:
SCR_SelectedEntitiesContextAction
3
{
4
override
bool
CanBeShown(
SCR_EditableEntityComponent
selectedEntity, vector cursorWorldPosition,
int
flags)
5
{
6
vector pos;
7
return
selectedEntity.GetPos(pos)
8
&& selectedEntity.GetEntityType() !=
EEditableEntityType
.CHARACTER
//--- ToDo: Don't compare to specific types
9
&& !selectedEntity.HasEntityFlag(
EEditableEntityFlag
.NON_INTERACTIVE);
//--- No applicable for slots or location labels
10
}
11
12
override
bool
CanBePerformed(
SCR_EditableEntityComponent
selectedEntity, vector cursorWorldPosition,
int
flags)
13
{
14
//--- ToDo: Only when not currently snapped?
15
return
true
;
16
}
17
18
override
void
Perform(
SCR_EditableEntityComponent
selectedEntity, vector cursorWorldPosition)
19
{
20
GenericEntity
owner = selectedEntity.GetOwner();
21
if
(!owner)
return
;
22
23
vector transform[4];
24
selectedEntity.GetTransform(transform);
25
26
if
(!
SCR_TerrainHelper
.SnapToTerrain(transform, owner.GetWorld()))
return
;
27
28
selectedEntity.SetTransformWithChildren(transform);
29
}
30
};
SCR_TerrainHelper
Definition:
SCR_TerrainHelper.c:1
EEditableEntityFlag
EEditableEntityFlag
Unique flags of the entity.
Definition:
EEditableEntityFlag.c:5
GenericEntity
SCR_GenericBoxEntityClass GenericEntity
EEditableEntityType
EEditableEntityType
Defines type of SCR_EditableEntityComponent. Assigned automatically based on IEntity inheritance.
Definition:
EEditableEntityType.c:5
SCR_EditableEntityComponent
Definition:
SCR_EditableEntityComponent.c:13
SCR_SnapToTerrainContextAction
Definition:
SCR_SnapToTerrainContextAction.c:2
SCR_SelectedEntitiesContextAction
Definition:
SCR_SelectedEntitiesContextAction.c:10
SCR_BaseContainerCustomTitleUIInfo
void SCR_BaseContainerCustomTitleUIInfo(string propertyName, string format="%1")
Definition:
Attributes.c:788
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Editor
Containers
Actions
ContextActions
SCR_SnapToTerrainContextAction.c
Generated by
1.8.17