4 [
Attribute(
desc:
"The right part of the split notification message. Only valid if m_bIsSplitNotification is true")]
13 [
Attribute(
desc:
"This is for notifications that involve two entities and the two entities are friendlies. eg: Player Killed player. If Right (killed player) is friendly with Left (killer) then Left will be colored the same color. If there are only one or less entities involved this will be ignored (Supported notification classes: SCR_NotificationPlayerTargetPlayer, SCR_NotificationPlayerTargetEditableEntity, SCR_NotificationEditableEntityTargetPlayer and SCR_NotificationEditableEntityEditableEntityTarget)")]
14 protected bool m_bReplaceLeftColorWithRightColorIfFactionsAreAlly;
19 string GetSplitRightMessageText()
21 return m_sSplitNotificationRightMessage;
29 return m_iLeftTextColor;
37 return m_iRightTextColor;
46 bool ShouldReplaceLeftColorWithRightColorIfAlly()
48 return m_bReplaceLeftColorWithRightColorIfFactionsAreAlly;