1[EntityEditorProps(category: "GameScripted/ZoneRestriction", description: "Editor restriction zone to restrict players from leaving an specific area", color: "255 0 0 255")]
13 [Attribute("18", desc: "The distance when a player is concidered teleported. The player will not die if moved out of the zone by the given distance")]
16 [Attribute("1", desc: "Which warning UIinfo needs to be shown on the screen as defined in 'SCR_RestrictionZoneWarningHUDComponent'", uiwidget: UIWidgets.SearchComboBox, enums: ParamEnumArray.FromEnum(ERestrictionZoneWarningType))]