129 //! Activate / deactivate in your menu. Tried calling this on focus gained / lost, but if the menu is not focused the component gets deactivated
130 //! As of now, if a button press closes a menu and that button's action is active in the menu below, it may get triggered immediatly, thus the delayed activation. This is already being investigated by the Enfusion guys
223//---- REFACTOR NOTE START: This code will need to be refactored as current implementation is not conforming to the standards ----
224// Overreliance on strings: UIs have hardcoded strings everywhere, often hidden in huge layouts and a myriad of components, making them hard to mantain. Furthermore, changing the hierarchy of a parent prefab will destroy of all these settings in children
237//---- REFACTOR NOTE START: This code will need to be refactored as current implementation is not conforming to the standards ----
238// These should be flags: as of now, having the same action active on different input devices means adding multiple entries to the array of presets, making the component's setup needlessly bloated