4 [Attribute("0", desc: "If true will try and get the Arsenal component from parent if none found. This is to check if saving is allowed. If no arsenal is found then saving is always true")]
106Print("SCR_SaveArsenalLoadout is attached to an entity that does not have an arsenal on self or parent (if m_bAllowGetArsenalFromParent is true)!", LogLevel.WARNING);
107returnfalse;
108 }
109
110//~ Allows editor to set the set the allowing of arsenal saving