4 [Attribute(desc: "How long to wait before executing action")]
5int m_iDelayInSeconds;
6
7 [Attribute(desc: "If this is set to a number larger than Delay In Seconds, it will randomize resulted delay between these two values")]
8int m_iDelayInSecondsMax;
9
10 [Attribute(UIWidgets.CheckBox, desc: "If true, it will activate actions in looped manner using Delay settings as the frequency. If randomized, it will randomize the time each time it loops.")]
11bool m_bLooped;
12
13 [Attribute(defvalue: "1", desc: "Which actions will be executed once set time passes", UIWidgets.Auto)]