Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Actions Directory Reference

Directories

 
ActionGetters
 
ActionInputs
 
AIActions
 
DamageActions
 
MedicalActions
 
ResourceComponentActions
 
VehicleActions

Files

 
SCR_ContainerActionTitle.c
 
SCR_ScenarioFrameworkActionAddItemToInventory.c
 
SCR_ScenarioFrameworkActionAddNotoriety.c
 
SCR_ScenarioFrameworkActionAddScoreToCAHFaction.c
 
SCR_ScenarioFrameworkActionAddTaskProgress.c
 
SCR_ScenarioFrameworkActionAppendBriefingEntryText.c
 
SCR_ScenarioFrameworkActionAppendBriefingEntryTextBasedOnTask.c
 
SCR_ScenarioFrameworkActionAssignTask.c
 
SCR_ScenarioFrameworkActionAttachToSlotManager.c
 
SCR_ScenarioFrameworkActionAudioSystemPauseResume.c
 
SCR_ScenarioFrameworkActionAudioSystemSetMasterVolume.c
 
SCR_ScenarioFrameworkActionBase.c
 
SCR_ScenarioFrameworkActionBasedOnConditions.c
 
SCR_ScenarioFrameworkActionCallAnimationCommand.c
 
SCR_ScenarioFrameworkActionChangeAllTaskState.c
 
SCR_ScenarioFrameworkActionChangeLayerActivationType.c
 
SCR_ScenarioFrameworkActionChangeLayerTerminationStatus.c
 
SCR_ScenarioFrameworkActionChangeTaskIcon.c
 
SCR_ScenarioFrameworkActionChangeTaskOwnership.c
 
SCR_ScenarioFrameworkActionChangeTaskState.c
 
SCR_ScenarioFrameworkActionChangeTaskTaskUIVisibility.c
 
SCR_ScenarioFrameworkActionChangeTaskTaskVisibility.c
 
SCR_ScenarioFrameworkActionChangeTaskTitleOrDescription.c
 
SCR_ScenarioFrameworkActionChangeTime.c
 
SCR_ScenarioFrameworkActionChangeTriggerActivationPresence.c
 
SCR_ScenarioFrameworkActionChangeUserActionVisibility.c
 
SCR_ScenarioFrameworkActionChangeWeather.c
 
SCR_ScenarioFrameworkActionCOKLocationSelector.c
 
SCR_ScenarioFrameworkActionCompareCounterAndExecute.c
 
SCR_ScenarioFrameworkActionCountInventoryItemsAndExecuteAction.c
 
SCR_ScenarioFrameworkActionDamageWheel.c
 
SCR_ScenarioFrameworkActionDecreaseLogicCounter.c
 
SCR_ScenarioFrameworkActionDeleteEntity.c
 
SCR_ScenarioFrameworkActionDeleteMarker.c
 
SCR_ScenarioFrameworkActionEndMission.c
 
SCR_ScenarioFrameworkActionEventOnProjectileShot.c
 
SCR_ScenarioFrameworkActionExecuteFunction.c
 
SCR_ScenarioFrameworkActionFailTaskIfVehiclesInTriggerDestroyed.c
 
SCR_ScenarioFrameworkActionFeedParamToTaskDescription.c
 
SCR_ScenarioFrameworkActionHideHint.c
 
SCR_ScenarioFrameworkActionIncrementCounter.c
 
SCR_ScenarioFrameworkActionIntroVoicelineBasedOnTasks.c
 
SCR_ScenarioFrameworkActionItemSafeguard.c
 
SCR_ScenarioFrameworkActionKillEntity.c
 
SCR_ScenarioFrameworkActionLimiter.c
 
SCR_ScenarioFrameworkActionLockOrUnlockAllTargetVehiclesInTrigger.c
 
SCR_ScenarioFrameworkActionLockOrUnlockVehicle.c
 
SCR_ScenarioFrameworkActionLoopOverNotRandomlySelectedLayers.c
 
SCR_ScenarioFrameworkActionMapPanZoom.c
 
SCR_ScenarioFrameworkActionMoveIntoCompartment.c
 
SCR_ScenarioFrameworkActionMoveIntoInventory.c
 
SCR_ScenarioFrameworkActionOnAllChildrenSpawned.c
 
SCR_ScenarioFrameworkActionOnCharacterEnteredOrLeftCompartment.c
 
SCR_ScenarioFrameworkActionOnCinematicFinished.c
 
SCR_ScenarioFrameworkActionOnCompartmentEnteredOrLeft.c
 
SCR_ScenarioFrameworkActionOnEngineStartedOrStop.c
 
SCR_ScenarioFrameworkActionOnGroupAgentEntities.c
 
SCR_ScenarioFrameworkActionOnUserActionEvent.c
 
SCR_ScenarioFrameworkActionPlayCinematic.c
 
SCR_ScenarioFrameworkActionPlayCommunicationSoundOnEntity.c
 
SCR_ScenarioFrameworkActionPlayMusic.c
 
SCR_ScenarioFrameworkActionPlaySound.c
 
SCR_ScenarioFrameworkActionPlaySoundOnEntity.c
 
SCR_ScenarioFrameworkActionPrepareAreaFromDynamicDespawn.c
 
SCR_ScenarioFrameworkActionPrepareLayerFromDynamicDespawn.c
 
SCR_ScenarioFrameworkActionProcessVoicelineEnumAndString.c
 
SCR_ScenarioFrameworkActionQRFDispacher.c
 
SCR_ScenarioFrameworkActionRandomAction.c
 
SCR_ScenarioFrameworkActionRemoveAreaFromDynamicDespawn.c
 
SCR_ScenarioFrameworkActionRemoveItemFromInventory.c
 
SCR_ScenarioFrameworkActionRemoveLayerFromDynamicDespawn.c
 
SCR_ScenarioFrameworkActionRemoveTaskProgress.c
 
SCR_ScenarioFrameworkActionResetCounter.c
 
SCR_ScenarioFrameworkActionRestoreLayerToDefault.c
 
SCR_ScenarioFrameworkActionSetBriefingEntryText.c
 
SCR_ScenarioFrameworkActionSetBriefingEntryTextBasedOnGeneratedTasks.c
 
SCR_ScenarioFrameworkActionSetCharacterStance.c
 
SCR_ScenarioFrameworkActionSetCharacterUnconscious.c
 
SCR_ScenarioFrameworkActionSetEntityFaction.c
 
SCR_ScenarioFrameworkActionSetEntityName.c
 
SCR_ScenarioFrameworkActionSetEntityPosition.c
 
SCR_ScenarioFrameworkActionSetEntityScale.c
 
SCR_ScenarioFrameworkActionSetEntityTransformation.c
 
SCR_ScenarioFrameworkActionSetExecutionEntryTextBasedOnGeneratedTasks.c
 
SCR_ScenarioFrameworkActionSetFactionToCAHArea.c
 
SCR_ScenarioFrameworkActionSetFuelConsumption.c
 
SCR_ScenarioFrameworkActionSetFuelPercentage.c
 
SCR_ScenarioFrameworkActionSetGrenadeLive.c
 
SCR_ScenarioFrameworkActionSetMissionEndScreen.c
 
SCR_ScenarioFrameworkActionSetParentTask.c
 
SCR_ScenarioFrameworkActionSetSignal.c
 
SCR_ScenarioFrameworkActionSetSupplyPercentage.c
 
SCR_ScenarioFrameworkActionSetTaskProgress.c
 
SCR_ScenarioFrameworkActionSetVehicleCruiseSpeed.c
 
SCR_ScenarioFrameworkActionSetWoundState.c
 
SCR_ScenarioFrameworkActionShowHint.c
 
SCR_ScenarioFrameworkActionShowItemSlotHint.c
 
SCR_ScenarioFrameworkActionShowLayout.c
 
SCR_ScenarioFrameworkActionShowPopupNotification.c
 
SCR_ScenarioFrameworkActionShowWidget.c
 
SCR_ScenarioFrameworkActionSpawnClosestObjectFromList.c
 
SCR_ScenarioFrameworkActionSpawnObjectBasedOnDistance.c
 
SCR_ScenarioFrameworkActionSpawnObjects.c
 
SCR_ScenarioFrameworkActionSpawnObjectsFromVariable.c
 
SCR_ScenarioFrameworkActionStartAnimation.c
 
SCR_ScenarioFrameworkActionStartSimpleAnimation.c
 
SCR_ScenarioFrameworkActionStopAnimation.c
 
SCR_ScenarioFrameworkActionToggleEngine.c
 
SCR_ScenarioFrameworkActionToggleLights.c
 
SCR_ScenarioFrameworkActionUnlockAchievement.c
 
SCR_ScenarioFrameworkActionVoiceOverPlayLine.c
 
SCR_ScenarioFrameworkActionVoiceOverPlaySequence.c
 
SCR_ScenarioFrameworkActionWaitAndExecute.c
 
SCR_ScenarioFrameworkAIActionSetRadioFrequency.c
 
SCR_ScenarioFrameworkCreateVariable.c
 
SCR_ScenarioFrameworkGetVariableValue.c
 
SCR_ScenarioFrameworkOnAnimationEvent.c
 
SCR_ScenarioFrameworkOnWeaponAmmoCountChangedAction.c
 
SCR_ScenarioFrameworkResourceComponentAction.c
 
SCR_ScenarioFrameworkSetSlotEntity.c
 
SCR_ScenarioFrameworkSetVariable.c