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SCR_ScenarioFrameworkActionSetSignal.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_ContainerActionTitle
()]
2
class
SCR_ScenarioFrameworkSetSignal
:
SCR_ScenarioFrameworkActionBase
3
{
4
[
Attribute
(
desc
:
"Entity to set the signal on (Optional if action is attached on Slot that spawns target entity)"
)]
5
ref
SCR_ScenarioFrameworkGet
m_Getter;
6
7
[
Attribute
(
desc
:
"Signal to set"
)]
8
string
m_sSignal;
9
10
[
Attribute
(
desc
:
"Value to set"
)]
11
int
m_iValue;
12
13
//------------------------------------------------------------------------------------------------
14
override
void
OnActivate
(
IEntity
object
)
15
{
16
if
(!CanActivate())
17
return
;
18
19
IEntity
entity;
20
if
(!ValidateInputEntity(
object
, m_Getter, entity))
21
return
;
22
23
SCR_ScenarioFrameworkSystem
scenarioFrameworkSystem =
SCR_ScenarioFrameworkSystem
.
GetInstance
();
24
if
(!scenarioFrameworkSystem)
25
return
;
26
27
scenarioFrameworkSystem.
SetSignalValue
(entity, m_sSignal, m_iValue);
28
}
29
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
OnActivate
override void OnActivate()
Definition
SCR_CharacterCommandLoiter.c:31
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
IEntity
Definition
IEntity.c:13
SCR_ContainerActionTitle
Definition
SCR_ContainerActionTitle.c:2
SCR_ScenarioFrameworkActionBase
Definition
SCR_ScenarioFrameworkActionBase.c:3
SCR_ScenarioFrameworkGet
Definition
SCR_ScenarioFrameworkGet.c:3
SCR_ScenarioFrameworkSetSignal
Definition
SCR_ScenarioFrameworkActionSetSignal.c:3
SCR_ScenarioFrameworkSystem
Definition
SCR_ScenarioFrameworkSystem.c:2
SCR_ScenarioFrameworkSystem::GetInstance
static SCR_ScenarioFrameworkSystem GetInstance()
Definition
SCR_ScenarioFrameworkSystem.c:76
SCR_ScenarioFrameworkSystem::SetSignalValue
void SetSignalValue(IEntity entity, string signalName, int val)
Definition
SCR_ScenarioFrameworkSystem.c:143
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
ScenarioFramework
Actions
SCR_ScenarioFrameworkActionSetSignal.c
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