Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
SCR_ScenarioFrameworkActionSetCharacterStance.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_ContainerActionTitle
()]
2
class
SCR_ScenarioFrameworkActionSetCharacterStance
:
SCR_ScenarioFrameworkActionBase
3
{
4
[
Attribute
(
desc
:
"Target character entity to change stance of)"
)]
5
ref
SCR_ScenarioFrameworkGet
m_EntityGetter;
6
7
[
Attribute
(defvalue:
"0"
,
desc
:
"New stance"
, uiwidget:
UIWidgets
.ComboBox, enumType:
ECharacterStance
)]
8
ECharacterStance
m_eStance;
9
10
//------------------------------------------------------------------------------------------------
11
override
void
OnActivate
(
IEntity
object
)
12
{
13
if
(!CanActivate())
14
return
;
15
16
IEntity
entity;
17
if
(!ValidateInputEntity(
object
, m_EntityGetter, entity))
18
return
;
19
20
CharacterControllerComponent characterController = CharacterControllerComponent.Cast(entity.
FindComponent
(CharacterControllerComponent));
21
if
(!characterController)
22
return
;
23
24
switch
(m_eStance)
25
{
26
case
ECharacterStance
.PRONE:
27
{
28
characterController.SetStanceChange(3);
29
break
;
30
}
31
32
case
ECharacterStance
.CROUCH:
33
{
34
characterController.SetStanceChange(2);
35
break
;
36
}
37
38
case
ECharacterStance
.STAND:
39
{
40
characterController.SetStanceChange(1);
41
break
;
42
}
43
}
44
}
45
}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
OnActivate
override void OnActivate()
Definition
SCR_CharacterCommandLoiter.c:31
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
IEntity
Definition
IEntity.c:13
IEntity::FindComponent
proto external Managed FindComponent(typename typeName)
SCR_ContainerActionTitle
Definition
SCR_ContainerActionTitle.c:2
SCR_ScenarioFrameworkActionBase
Definition
SCR_ScenarioFrameworkActionBase.c:3
SCR_ScenarioFrameworkActionSetCharacterStance
Definition
SCR_ScenarioFrameworkActionSetCharacterStance.c:3
SCR_ScenarioFrameworkGet
Definition
SCR_ScenarioFrameworkGet.c:3
UIWidgets
Definition
attributes.c:40
ECharacterStance
ECharacterStance
Definition
ECharacterStance.c:13
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
ScenarioFramework
Actions
SCR_ScenarioFrameworkActionSetCharacterStance.c
Generated by
1.17.0