10 [Attribute( defvalue: "-1", uiwidget: UIWidgets.Slider, desc: "Distance from eye to the nearby DOF", "-1 500 1")]
11int m_iOpticDOFDistanceScale;
12
13 [Attribute( defvalue: "0", uiwidget: UIWidgets.CheckBox, desc: "Nearby DOF is forced to be simple, not bokeh DOF. Essential for weapon elements extremely close to camera")]