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SCR_InventorySlotQuickSlotUI Class Reference
Inheritance diagram for SCR_InventorySlotQuickSlotUI:
SCR_InventorySlotUI

Protected Member Functions

override SCR_EAnalyticalItemSlotType GetAnalyticalItemSlotType ()
override void Init ()
override void SetSlotVisible (bool bVisible)
 should be the slot visible?
override string SetSlotSize ()
void UpdateHints ()
void SetQuickSlotHintVisible (RichTextWidget hintWidget)
void SCR_InventorySlotQuickSlotUI (InventoryItemComponent pComponent=null, SCR_InventoryStorageBaseUI pStorageUI=null, bool bVisible=true, int iSlotIndex=-1, SCR_ItemAttributeCollection pAttributes=null)
void ~SCR_InventorySlotQuickSlotUI ()

Protected Attributes

ImageWidget m_wGamepadHintSmall
ImageWidget m_wGamepadHintLarge
RichTextWidget m_wKeybindText

Detailed Description

UI Script Inventory Slot UI Layout

Definition at line 4 of file SCR_InventorySlotQuickSlotUI.c.

Constructor & Destructor Documentation

◆ SCR_InventorySlotQuickSlotUI()

void SCR_InventorySlotQuickSlotUI::SCR_InventorySlotQuickSlotUI ( InventoryItemComponent pComponent = null,
SCR_InventoryStorageBaseUI pStorageUI = null,
bool bVisible = true,
int iSlotIndex = -1,
SCR_ItemAttributeCollection pAttributes = null )
inlineprotected

Definition at line 117 of file SCR_InventorySlotQuickSlotUI.c.

◆ ~SCR_InventorySlotQuickSlotUI()

void SCR_InventorySlotQuickSlotUI::~SCR_InventorySlotQuickSlotUI ( )
inlineprotected

Definition at line 124 of file SCR_InventorySlotQuickSlotUI.c.

Member Function Documentation

◆ GetAnalyticalItemSlotType()

override SCR_EAnalyticalItemSlotType SCR_InventorySlotQuickSlotUI::GetAnalyticalItemSlotType ( )
inlineprotected

Definition at line 15 of file SCR_InventorySlotQuickSlotUI.c.

◆ Init()

override void SCR_InventorySlotQuickSlotUI::Init ( )
inlineprotected

Definition at line 21 of file SCR_InventorySlotQuickSlotUI.c.

◆ SetQuickSlotHintVisible()

void SCR_InventorySlotQuickSlotUI::SetQuickSlotHintVisible ( RichTextWidget hintWidget)
inlineprotected

Definition at line 108 of file SCR_InventorySlotQuickSlotUI.c.

◆ SetSlotSize()

override string SCR_InventorySlotQuickSlotUI::SetSlotSize ( )
inlineprotected

Definition at line 80 of file SCR_InventorySlotQuickSlotUI.c.

◆ SetSlotVisible()

override void SCR_InventorySlotQuickSlotUI::SetSlotVisible ( bool bVisible)
inlineprotected

should be the slot visible?

Definition at line 29 of file SCR_InventorySlotQuickSlotUI.c.

◆ UpdateHints()

void SCR_InventorySlotQuickSlotUI::UpdateHints ( )
inlineprotected

Definition at line 101 of file SCR_InventorySlotQuickSlotUI.c.

Member Data Documentation

◆ m_wGamepadHintLarge

ImageWidget SCR_InventorySlotQuickSlotUI::m_wGamepadHintLarge
protected

Definition at line 9 of file SCR_InventorySlotQuickSlotUI.c.

◆ m_wGamepadHintSmall

ImageWidget SCR_InventorySlotQuickSlotUI::m_wGamepadHintSmall
protected

Definition at line 8 of file SCR_InventorySlotQuickSlotUI.c.

◆ m_wKeybindText

RichTextWidget SCR_InventorySlotQuickSlotUI::m_wKeybindText
protected

Definition at line 10 of file SCR_InventorySlotQuickSlotUI.c.


The documentation for this class was generated from the following file: