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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| override SCR_EAnalyticalItemSlotType | GetAnalyticalItemSlotType () |
| override void | Init () |
| override void | SetSlotVisible (bool bVisible) |
| should be the slot visible? | |
| override string | SetSlotSize () |
| void | UpdateHints () |
| void | SetQuickSlotHintVisible (RichTextWidget hintWidget) |
| void | SCR_InventorySlotQuickSlotUI (InventoryItemComponent pComponent=null, SCR_InventoryStorageBaseUI pStorageUI=null, bool bVisible=true, int iSlotIndex=-1, SCR_ItemAttributeCollection pAttributes=null) |
| void | ~SCR_InventorySlotQuickSlotUI () |
Protected Attributes | |
| ImageWidget | m_wGamepadHintSmall |
| ImageWidget | m_wGamepadHintLarge |
| RichTextWidget | m_wKeybindText |
UI Script Inventory Slot UI Layout
Definition at line 4 of file SCR_InventorySlotQuickSlotUI.c.
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Definition at line 117 of file SCR_InventorySlotQuickSlotUI.c.
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Definition at line 124 of file SCR_InventorySlotQuickSlotUI.c.
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Definition at line 15 of file SCR_InventorySlotQuickSlotUI.c.
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Definition at line 21 of file SCR_InventorySlotQuickSlotUI.c.
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Definition at line 108 of file SCR_InventorySlotQuickSlotUI.c.
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Definition at line 80 of file SCR_InventorySlotQuickSlotUI.c.
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should be the slot visible?
Definition at line 29 of file SCR_InventorySlotQuickSlotUI.c.
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Definition at line 101 of file SCR_InventorySlotQuickSlotUI.c.
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Definition at line 9 of file SCR_InventorySlotQuickSlotUI.c.
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Definition at line 8 of file SCR_InventorySlotQuickSlotUI.c.
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Definition at line 10 of file SCR_InventorySlotQuickSlotUI.c.