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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| SCR_ResourceComponent | GetResourceComponent () |
| string | SetSlotSize () |
| override void | SetItemFunctionality () |
| override void | UseItem (IEntity player, SCR_EUseContext context) |
| override bool | CanUseItem (IEntity player) |
| override bool | IsDraggable () |
| override void | SetSlotVisible (bool bVisible) |
| override void | Refresh () |
| void | UpdateConsumer () |
| override void | OnOwnedSlotsUpdated () |
| void | UpdateStoredResources (bool showUI, float totalResources, float maxResources) |
| void | GetAdditionalResourceValuesFromStack (out float addTotalResources, out float addMaxResources) |
| override void | IncreaseStackNumberWithRplId (RplId id) |
| void | UpdateAvailableResources (bool showUI, float totalResources) |
| override void | HandlerAttached (Widget w) |
| override void | HandlerDeattached (Widget w) |
| void | SCR_SupplyInventorySlotUI (InventoryItemComponent pComponent=null, SCR_InventoryStorageBaseUI pStorageUI=null, bool bVisible=true, int iSlotIndex=-1, SCR_ItemAttributeCollection pAttributes=null) |
Protected Attributes | |
| const string | RESOURCES_TEXT_WIDGET_NAME = "SuppliesText" |
| const string | STORED_RESOURCES_WIDGET_NAME = "SuppliesStored" |
| const string | AVAILABLE_RESOURCES_WIDGET_NAME = "SuppliesAvailable" |
| const string | COST_RESOURCES_WIDGET_NAME = "SuppliesCost" |
| Widget | m_StoredResourcesHolder |
| TextWidget | m_StoredResourcesText |
| Widget | m_AvailableResourcesHolder |
| TextWidget | m_AvailableResourcesText |
| EResourceType | m_eResourceType = EResourceType.SUPPLIES |
| LocalizedString | m_sCurrentAndMaxResourceFormat = "#AR-Campaign_BaseSuppliesAmount" |
| SCR_ResourceComponent | m_ResourceComponent |
| SCR_ResourceConsumer | m_ResourceConsumer |
| ref SCR_ResourceSystemSubscriptionHandleBase | m_ResourceSubscriptionHandle |
| ref array< RplId > | m_aStackedItems = {} |
Definition at line 2 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 276 of file SCR_SupplyInventorySlotUI.c.
Definition at line 97 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 205 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 31 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 258 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 266 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 234 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 118 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 175 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 152 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 68 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 37 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 128 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 241 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 158 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 181 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 75 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 9 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 10 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 28 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 15 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 16 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 19 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 25 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 26 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 27 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 23 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 12 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 13 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 7 of file SCR_SupplyInventorySlotUI.c.
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Definition at line 8 of file SCR_SupplyInventorySlotUI.c.