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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Topics | |
| Vehicles | |
Classes | |
| class | Contact |
| class | Physics |
| class | Physics6DOFJoint |
| class | Physics6DOFSpringJoint |
| class | PhysicsBallSocketJoint |
| class | PhysicsBlock |
| class | PhysicsConeTwistJoint |
| class | PhysicsFixedJoint |
| class | PhysicsGeom |
| class | PhysicsGeomDef |
| class | PhysicsHingeJoint |
| class | PhysicsJoint |
| class | PhysicsMaterial |
| class | PhysicsRagdoll |
| class | PhysicsSliderJoint |
| class | PhysicsWorld |
| class | SurfaceProperties |
| class | AnimatedColliderComponent |
| class | BuoyancyComponent |
| class | BuoyancyComponentClass |
| class | DynamicPhysicsObstacleComponentClass |
| class | VehicleBuoyancyComponent |
| class | VehicleBuoyancyComponentClass |
| class | PhysicsUtils |
Enumerations | |
| enum | ActiveState { INACTIVE , ACTIVE , ALWAYS_ACTIVE , INACTIVE , ACTIVE , ALWAYS_ACTIVE } |
| enum | ActiveState { INACTIVE , ACTIVE , ALWAYS_ACTIVE , INACTIVE , ACTIVE , ALWAYS_ACTIVE } |
| enum | SimulationState { NONE , COLLISION , SIMULATION , NONE , COLLISION , SIMULATION } |
| enum | SimulationState { NONE , COLLISION , SIMULATION , NONE , COLLISION , SIMULATION } |
| enum ActiveState |
Activation state of the physics controller in the physics world.
Definition at line 15 of file ActiveState.c.
| enum ActiveState |
Definition at line 15 of file ActiveState.c.
| enum SimulationState |
State/presence of the physics controller in physics world. When it's created as static, only SimulationState::NONE or SimulationState::COLLISION can be used. For dynamic ones, there is also SimulationState::SIMULATION for full dynamic simulation.
Definition at line 18 of file SimulationState.c.
| enum SimulationState |
Definition at line 18 of file SimulationState.c.