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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the documentation of this file.
31 proto external
int GetAimpoints(out notnull array<vector> outPoints);
39 event void EOnInit(IEntity owner);
proto external float GetVisualRecognitionFactor()
Returns overall visual recognition factor.
proto external void SetDisarmed(bool disarmed)
proto external float GetEstimatedVisualSize()
Returns estimated size in meters. Currently it's calculated based on physics or visual bounding box.
event void EOnInit(IEntity owner)
Initialise this component with data from FactionsManager.
proto external float GetAmbientLV()
Returns ambient light LV value (logarithmic). Can be used for diagnostics.
proto external int GetAimpointsOfType(out notnull array< ref AimPoint > outPoints, EAimPointType type)
proto external int GetAimpoints(out notnull array< vector > outPoints)
proto external float GetSoundPower()
Returns our sound emission power.
proto external bool IsDisarmed()
Returns true when this perceivable is considered disarmed.
PerceivableComponentClass GameComponentClass GetUnitType()
proto external float GetIlluminationFactor()
Represents ambient light, dynamic lights, own lights.