Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_IsActionTriggeredCondition.c
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1 //------------------------------------------------------------------------------------------------
4 {
5  [Attribute("")]
6  protected string m_sAction;
7 
8  //------------------------------------------------------------------------------------------------
9  override bool IsAvailable(SCR_AvailableActionsConditionData data)
10  {
11  bool result = GetGame().GetInputManager().GetActionTriggered(m_sAction);
12  return GetReturnResult(result);
13  }
14 };
SCR_IsActionTriggeredCondition
Definition: SCR_IsActionTriggeredCondition.c:3
SCR_AvailableActionsConditionData
Definition: SCR_AvailableActionsConditionData.c:5
GetGame
ArmaReforgerScripted GetGame()
Definition: game.c:1424
SCR_AvailableActionCondition
A single available action condition representation.
Definition: SCR_AvailableActionsCondition.c:3
Attribute
typedef Attribute
Post-process effect of scripted camera.
data
Get all prefabs that have the spawner data
Definition: SCR_EntityCatalogManagerComponent.c:305
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468