Arma Reforger Explorer  1.1.0.42
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SCR_WeaponIsRaisedCondition.c
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1 //------------------------------------------------------------------------------------------------
4 {
5  //------------------------------------------------------------------------------------------------
6  override bool IsAvailable(SCR_AvailableActionsConditionData data)
7  {
8  if (!data)
9  return false;
10 
11  return GetReturnResult(data.GetIsCharacterWeaponRaised());
12  }
13 };
SCR_WeaponIsRaisedCondition
Definition: SCR_WeaponIsRaisedCondition.c:3
SCR_AvailableActionsConditionData
Definition: SCR_AvailableActionsConditionData.c:5
SCR_AvailableActionCondition
A single available action condition representation.
Definition: SCR_AvailableActionsCondition.c:3
data
Get all prefabs that have the spawner data
Definition: SCR_EntityCatalogManagerComponent.c:305
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468