Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_WeaponSightsHasZeroing.c
Go to the documentation of this file.
1 //------------------------------------------------------------------------------------------------
4 {
5  //------------------------------------------------------------------------------------------------
8  override bool IsAvailable(SCR_AvailableActionsConditionData data)
9  {
10  if (!data)
11  return false;
12 
13  BaseWeaponComponent currentweapon = data.GetCurrentWeapon();
14  if (!currentweapon)
15  return false;
16 
17  float zeroing = currentweapon.GetCurrentSightsZeroing();
18  return GetReturnResult(zeroing > 0);
19  }
20 };
SCR_WeaponSightHasZeroingCondition
Definition: SCR_WeaponSightsHasZeroing.c:3
SCR_AvailableActionsConditionData
Definition: SCR_AvailableActionsConditionData.c:5
SCR_AvailableActionCondition
A single available action condition representation.
Definition: SCR_AvailableActionsCondition.c:3
BaseWeaponComponent
Definition: BaseWeaponComponent.c:12
data
Get all prefabs that have the spawner data
Definition: SCR_EntityCatalogManagerComponent.c:305
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468