4 [Attribute(SCR_Enum.GetDefault(EHint.UNDEFINED), UIWidgets.SearchComboBox, "When defined, the hint can be shown only certain amount of times (defined by Show Limit attribute).\nAfter that, calls to show the hint will be ignored.", enums: ParamEnumArray.FromEnum(EHint))]
13 [Attribute("0", desc: "For how long should the hint be shown.\nWhen 0, default duration from hint manager will be used.\nWhen -1, the hint will be shown until cleared manually.")]
25 [Attribute("0", desc: "True will make hint visible across menues. E.g. hint opened in inventory will stay will be reopened in hud once player leave inventory.")]