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SCR_MapPropsConfig.c
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1 //------------------------------------------------------------------------------------------------
5 {
6  //------------------------------------------------------------------------------------------------
8  void SetDefaults(MapLayer layer)
9  {}
10 };
11 
12 //------------------------------------------------------------------------------------------------
16 {
17  [Attribute("", UIWidgets.Object, "Building types", "")]
18  ref array<ref SCR_BuildingTypeProps> m_aBuildingTypes;
19 
20  //------------------------------------------------------------------------------------------------
21  override void SetDefaults(MapLayer layer)
22  {
23  MapBuildingProps buildingProps = layer.GetBuildingProps();
24 
25  if (m_aBuildingTypes.IsEmpty())
26  return;
27 
28  foreach (SCR_BuildingTypeProps buildingType : m_aBuildingTypes)
29  {
30  buildingProps.SetOutlineWidth(buildingType.m_iType, buildingType.m_fOutlineWidth);
31  buildingProps.SetLineColor(buildingType.m_iType, buildingType.m_FillColor);
32  buildingProps.SetOutlineColor(buildingType.m_iType, buildingType.m_OutlineColor);
33  buildingProps.SetLineType(buildingType.m_iType, buildingType.m_iOutlineStyle);
34 
35  if (layer.Index() <= buildingType.m_iViewLayerVisibility)
36  buildingProps.SetVisibility(buildingType.m_iType, true); // buildings are not visible by default
37  }
38  }
39 };
40 
41 //------------------------------------------------------------------------------------------------
45 {
46  [Attribute("0", UIWidgets.ComboBox, "Building type", "", ParamEnumArray.FromEnum(EMapBuildingType))]
47  int m_iType;
48 
49  [Attribute("4", UIWidgets.EditBox, desc: "Layer ID, determines up to which layer is this descriptor type visible")]
50  int m_iViewLayerVisibility;
51 
52  [Attribute("1", UIWidgets.EditBox, desc: "Width of the outline", "")]
53  float m_fOutlineWidth;
54 
55  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Outline color")]
56  ref Color m_OutlineColor;
57 
58  [Attribute("0", UIWidgets.ComboBox, "Building outline style", "", ParamEnumArray.FromEnum(EMapLineType))]
59  int m_iOutlineStyle;
60 
61  [Attribute("0.5 0.5 0.5 1", UIWidgets.ColorPicker, desc: "Fill color")]
62  ref Color m_FillColor;
63 };
64 
65 //------------------------------------------------------------------------------------------------
67 class SCR_BuildingViewTitle: BaseContainerCustomTitle
68 {
69  //------------------------------------------------------------------------------------------------
70  override bool _WB_GetCustomTitle(BaseContainer source, out string title)
71  {
72  int type;
73  source.Get("m_iType", type);
74  title = typename.EnumToString(EMapBuildingType, type);
75 
76  return true;
77  }
78 };
79 
80 //------------------------------------------------------------------------------------------------
84 {
85  const int MAIN_GRID_SIZE = 100000; // meters, has to be bigger than square size for grid coords to work
86 
87  [Attribute("1", UIWidgets.EditBox, desc: "Line width", "")]
88  float m_fLineWidth;
89 
90  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Line color")]
91  ref Color m_LineColor;
92 
93  [Attribute("{3E7733BAC8C831F6}UI/Fonts/RobotoCondensed/RobotoCondensed_Regular.fnt", UIWidgets.ResourceNamePicker, desc: "Font", params: "fnt")]
94  ResourceName m_TextFont;
95 
96  [Attribute("20", UIWidgets.EditBox, desc: "Font size")]
97  int m_iTextSize;
98 
99  [Attribute("0", UIWidgets.CheckBox, desc: "Use bold text")]
100  bool m_bBoldText;
101 
102  [Attribute("0", UIWidgets.CheckBox, desc: "Use italic text")]
103  bool m_bItalicText;
104 
105  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Text color")]
106  ref Color m_TextColor;
107 
108  //------------------------------------------------------------------------------------------------
109  override void SetDefaults(MapLayer layer)
110  {
111  // Grid configuration
112  MapGridProps gridProps = layer.GetGridProps();
113  gridProps.SetMainGridSize(MAIN_GRID_SIZE);
114  gridProps.SetLineWidth(m_fLineWidth);
115  gridProps.SetMainLineWidth(m_fLineWidth*2);
116  gridProps.SetLineColor(m_LineColor);
117  gridProps.SetFont(m_TextFont);
118  gridProps.SetFontsize(m_iTextSize);
119  gridProps.SetTextColor(m_TextColor);
120  gridProps.SetMainGridLineColor(Color.FromInt(Color.BLACK));
121 
122  if (m_bBoldText)
123  gridProps.SetTextBold();
124 
125  if (m_bItalicText)
126  gridProps.SetTextItalic();
127  }
128 };
129 
130 //------------------------------------------------------------------------------------------------
134 {
135  [Attribute("5", UIWidgets.EditBox, desc: "Line width")]
136  float m_fLineWidth;
137 
138  [Attribute("5", UIWidgets.EditBox, desc: "Number of segments")]
139  int m_iSegmentCount;
140 
141  [Attribute("1 1 1 1", UIWidgets.ColorPicker, desc: "Segment color A")]
142  ref Color m_SegmentColorA;
143 
144  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Segment color B")]
145  ref Color m_SegmentColorB;
146 
147  [Attribute("{E2CBA6F76AAA42AF}UI/Fonts/Roboto/Roboto_Regular.fnt", UIWidgets.ResourceNamePicker, desc: "Font", params: "fnt")]
148  ResourceName m_TextFont;
149 
150  [Attribute("16", UIWidgets.EditBox, desc: "Font size")]
151  int m_iTextSize;
152 
153  [Attribute("0", UIWidgets.CheckBox, desc: "Use bold text")]
154  bool m_bBoldText;
155 
156  [Attribute("0", UIWidgets.CheckBox, desc: "Use italic text")]
157  bool m_bItalicText;
158 
159  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Distance text color")]
160  ref Color m_TextColor;
161 
162  [Attribute("40", UIWidgets.EditBox, desc: "Offset percentage in X", "")]
163  float m_fOffsetX;
164 
165  [Attribute("40", UIWidgets.EditBox, desc: "Offset percentage in Y", "")]
166  float m_fOffsetY;
167 
168  [Attribute("0", UIWidgets.CheckBox, desc: "Set alignment from default left to the right")]
169  bool m_bAlignRight;
170 
171  [Attribute("0", UIWidgets.CheckBox, desc: "Set alignment from default bot to the top")]
172  bool m_bAlignTop;
173 
174  //------------------------------------------------------------------------------------------------
175  override void SetDefaults(MapLayer layer)
176  {
177  MapLegendProps legendProps = layer.GetLegendProps();
178  legendProps.SetLineWidth(m_fLineWidth);
179  legendProps.SetSegmentNumber(m_iSegmentCount);
180  legendProps.SetSegment1Color(m_SegmentColorA);
181  legendProps.SetSegment2Color(m_SegmentColorB);
182  legendProps.SetFont(m_TextFont);
183  legendProps.SetDistanceTextSize(m_iTextSize);
184  legendProps.SetUnitTextSize(m_iTextSize);
185  legendProps.SetUnitTextColor(m_TextColor);
186  legendProps.SetDistanceTextColor(m_TextColor);
187  legendProps.SetOffsetX(m_fOffsetX);
188  legendProps.SetOffsetY(m_fOffsetY);
189  legendProps.SetAlignRight(m_bAlignRight);
190  legendProps.SetAlignTop(m_bAlignTop);
191 
192  if (m_bBoldText)
193  legendProps.SetTextBold();
194 
195  if (m_bItalicText)
196  legendProps.SetTextItalic();
197  }
198 };
199 
200 //------------------------------------------------------------------------------------------------
204 {
205  [Attribute("3", UIWidgets.EditBox, desc: "Global setting for all contour types. Contours are visible up to this layer, 0 for not visible", "0 100")]
206  int m_iViewLayerVisibility;
207 
208  [Attribute("1.2", UIWidgets.EditBox, desc: "Contour width")]
209  float m_fContourWidth;
210 
211  [Attribute("1.8", UIWidgets.EditBox, desc: "Major contour width")]
212  float m_fMajorContourWidth;
213 
214  [Attribute("3", UIWidgets.EditBox, desc: "Coastal contour width")]
215  float m_fCoastalContourWidth;
216 
217  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Coastal contour color")]
218  ref Color m_CoastalColor;
219 
220  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Ocean contour color")]
221  ref Color m_OceanColor;
222 
223  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Land contour color")]
224  ref Color m_LandColor;
225 
226  //------------------------------------------------------------------------------------------------
227  override void SetDefaults(MapLayer layer)
228  {
229  // Contour configuration
230  MapContourProps contourProps = layer.GetContourProps();
231  contourProps.SetMajorWidth(m_fMajorContourWidth);
232  contourProps.SetContourWidth(m_fContourWidth);
233  contourProps.SetCostalWidth(m_fCoastalContourWidth);
234 
235  contourProps.SetCoastColor(m_CoastalColor);
236  contourProps.SetOceanColor(m_OceanColor);
237  contourProps.SetLandColor(m_LandColor);
238 
239  if (layer.Index() > m_iViewLayerVisibility)
240  contourProps.EnableVisualisation(false);
241  }
242 };
243 
244 //------------------------------------------------------------------------------------------------
248 {
249  [Attribute("", UIWidgets.Object, "Road types", "")]
250  ref array<ref SCR_RoadTypeProps> m_aRoadTypes;
251 
252  //------------------------------------------------------------------------------------------------
253  override void SetDefaults(MapLayer layer)
254  {
255  MapRoadProps roadProps = layer.GetRoadProps();
256 
257  if (m_aRoadTypes.IsEmpty())
258  return;
259 
260  foreach (SCR_RoadTypeProps roadType : m_aRoadTypes)
261  {
262  roadProps.SetLineWidth(roadType.m_iType, roadType.m_fWidth);
263  roadProps.SetBorderLineWidth(roadType.m_iType, roadType.m_fOutlineWidth);
264  roadProps.SetColor(roadType.m_iType, roadType.m_Color);
265  roadProps.SetBorderColor(roadType.m_iType, roadType.m_fOutlineColor);
266  roadProps.SetLineType(roadType.m_iType, roadType.m_iStyle);
267 
268  if (roadType.m_iStyle == EMapLineType.LT_DASHED) // there are only applied to dashed style road types
269  {
270  roadProps.SetDashedLineLength(roadType.m_iType, roadType.m_fDashedLineLength);
271  roadProps.SetDashedLineGapLength(roadType.m_iType, roadType.m_fDashedLineGapLength);
272  roadProps.SetSecondaryColor(roadType.m_iType, roadType.m_DashedSecondaryColor);
273  }
274 
275  if (layer.Index() > roadType.m_iVisibility)
276  roadProps.SetVisibility(roadType.m_iType, false); // roads are visible by default
277 
278  if (layer.Index() <= roadType.m_iOutlineVisibility)
279  roadProps.SetBorderVisibility(roadType.m_iType, true); // outlines are invisible by default
280  }
281  }
282 };
283 
284 //------------------------------------------------------------------------------------------------
288 {
289  [Attribute("0", UIWidgets.ComboBox, "Road type", "", ParamEnumArray.FromEnum(RoadType))]
290  int m_iType;
291 
292  [Attribute("4", UIWidgets.EditBox, desc: "Layer ID, determines up to which layer is this road type visible, 0 means not visible")]
293  int m_iVisibility;
294 
295  [Attribute("0", UIWidgets.ComboBox, "Road line style", "", ParamEnumArray.FromEnum(EMapLineType))]
296  int m_iStyle;
297 
298  [Attribute("2.5", UIWidgets.EditBox, desc: "Runway width")]
299  float m_fWidth;
300 
301  [Attribute("1 1 1 1", UIWidgets.ColorPicker, desc: "Runway color")]
302  ref Color m_Color;
303 
304  [Attribute("0", UIWidgets.EditBox, desc: "Layer ID, determines up to which layer is this road type outline visible, 0 means not visible")]
305  int m_iOutlineVisibility;
306 
307  [Attribute("1", UIWidgets.EditBox, desc: "Runway outline width")]
308  float m_fOutlineWidth;
309 
310  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Runway outline color")]
311  ref Color m_fOutlineColor;
312 
313  [Attribute("10", UIWidgets.EditBox, desc: "Dashed Line only! Segment length")]
314  float m_fDashedLineLength;
315 
316  [Attribute("1", UIWidgets.EditBox, desc: "Dashed Line only! Gap length")]
317  float m_fDashedLineGapLength;
318 
319  [Attribute("0 0 0 0", UIWidgets.ColorPicker, desc: "Dashed Line only! Secondary segment color")]
320  ref Color m_DashedSecondaryColor;
321 };
322 
323 //------------------------------------------------------------------------------------------------
325 class SCR_RoadViewTitle: BaseContainerCustomTitle
326 {
327  //------------------------------------------------------------------------------------------------
328  override bool _WB_GetCustomTitle(BaseContainer source, out string title)
329  {
330  int type;
331  source.Get("m_iType", type);
332  title = typename.EnumToString(RoadType, type);
333 
334  return true;
335  }
336 };
337 
338 //------------------------------------------------------------------------------------------------
342 {
343  [Attribute("", UIWidgets.Object, "Powerline types", "")]
344  ref array<ref SCR_PowerlineTypeProps> m_aPowerlineTypes;
345 
346  //------------------------------------------------------------------------------------------------
347  override void SetDefaults(MapLayer layer)
348  {
349  MapPowerLineProps powerlineProps = layer.GetPowerLineProps();
350 
351  if (m_aPowerlineTypes.IsEmpty())
352  return;
353 
354  foreach (SCR_PowerlineTypeProps powerlineType : m_aPowerlineTypes)
355  {
356  powerlineProps.SetLineWidth(powerlineType.m_iType, powerlineType.m_fLineWidth);
357  powerlineProps.SetLineColor(powerlineType.m_iType, powerlineType.m_LineColor);
358 
359  powerlineProps.SetIconViewLayer(powerlineType.m_iType, powerlineType.m_iIconVisibility);
360  powerlineProps.SetIconQuality(powerlineType.m_iType, powerlineType.m_iIconQuality);
361  powerlineProps.SetIconRadius(powerlineType.m_iType, powerlineType.m_fIconRadius);
362  powerlineProps.SetIconSize(powerlineType.m_iType, powerlineType.m_fIconSize);
363 
364  if (layer.Index() > powerlineType.m_iVisibility)
365  powerlineProps.SetVisibility(powerlineType.m_iType, false); // powerlines are visible by default
366  }
367  }
368 };
369 
370 //------------------------------------------------------------------------------------------------
374 {
375  [Attribute("0", UIWidgets.ComboBox, "Powrline type", "", ParamEnumArray.FromEnum(EMapPowerlineType))]
376  int m_iType;
377 
378  [Attribute("4", UIWidgets.EditBox, desc: "Layer ID, determines up to which layer is this powerline type visible, 0 means not visible")]
379  int m_iVisibility;
380 
381  [Attribute("2.2", UIWidgets.EditBox, desc: "Line width")]
382  float m_fLineWidth;
383 
384  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Line color")]
385  ref Color m_LineColor;
386 
387  [Attribute("0", UIWidgets.EditBox, desc: "Layer ID, determines up to which layer is this road type icon visible, 0 means not visible")]
388  int m_iIconVisibility;
389 
390  [Attribute("1", UIWidgets.EditBox, desc: "radius of the icon")]
391  float m_fIconRadius;
392 
393  [Attribute("12", UIWidgets.EditBox, desc: "quality of the icon")]
394  float m_iIconQuality;
395 
396  [Attribute("1.5", UIWidgets.EditBox, desc: "size of the icon")]
397  float m_fIconSize;
398 };
399 
400 //------------------------------------------------------------------------------------------------
402 class SCR_PowerlineViewTitle: BaseContainerCustomTitle
403 {
404  //------------------------------------------------------------------------------------------------
405  override bool _WB_GetCustomTitle(BaseContainer source, out string title)
406  {
407  int type;
408  source.Get("m_iType", type);
409  title = typename.EnumToString(EMapPowerlineType, type);
410 
411  return true;
412  }
413 };
414 
415 //------------------------------------------------------------------------------------------------
419 {
420  [Attribute("1 1 1 1", UIWidgets.ColorPicker, desc: "River and lake water color")]
421  ref Color m_LandWaterColor;
422 
423  //------------------------------------------------------------------------------------------------
424  override void SetDefaults(MapLayer layer)
425  {
426  MapWaterBodyProps waterProps = layer.GetWaterBodyProps();
427  waterProps.SetWaterColor(m_LandWaterColor);
428  }
429 };
430 
431 //------------------------------------------------------------------------------------------------
435 {
436  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Icon color")]
437  ref Color m_IconColor;
438 
439  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Text color")]
440  ref Color m_TextColor;
441 
442  [Attribute("200", UIWidgets.EditBox, desc: "Major hill floor limit")]
443  float m_fMajorHillFloorLimit;
444 
445  [Attribute("100", UIWidgets.EditBox, desc: "Significant hill floor limit")]
446  float m_fSignificantHillFloorLimit;
447 
448  //------------------------------------------------------------------------------------------------
449  override void SetDefaults(MapLayer layer)
450  {
451  MapHillProps hillProps = layer.GetHillProps();
452  hillProps.SetMajorHillFloorLimit(m_fMajorHillFloorLimit);
453  hillProps.SetSignificantHillFloorLimit(m_fSignificantHillFloorLimit);
454  hillProps.SetColor(m_IconColor);
455  hillProps.SetTextColor(m_TextColor);
456  }
457 };
458 
459 //------------------------------------------------------------------------------------------------
463 {
464  [Attribute("", UIWidgets.Object, "Area types", "")]
465  ref array<ref SCR_AreaTypeProps> m_aAreaTypes;
466 
467  //------------------------------------------------------------------------------------------------
468  override void SetDefaults(MapLayer layer)
469  {
470  MapAreaProperties areaProps = layer.GetAreaProps();
471 
472  if (m_aAreaTypes.IsEmpty())
473  return;
474 
475  foreach (SCR_AreaTypeProps areaType : m_aAreaTypes)
476  {
477  areaProps.SetAreaColor(areaType.m_iType, areaType.m_Color);
478  areaProps.SetIndividualColor(areaType.m_iType, areaType.m_ColorIndividual);
479 
480  if (layer.Index() > areaType.m_iVisibility)
481  areaProps.SetVisibility(areaType.m_iType, false); // areas are visible by default
482 
483  if (areaType.m_iVisibilityIndividual != 0 && layer.Index() < areaType.m_iVisibilityIndividual)
484  areaProps.SetVisualizationType(areaType.m_iType, EMapAreaVisualizationType.VT_INDIVIDUAL);
485  else
486  areaProps.SetVisualizationType(areaType.m_iType, EMapAreaVisualizationType.VT_AREA);
487  }
488  }
489 };
490 
491 //------------------------------------------------------------------------------------------------
495 {
496  [Attribute("0", UIWidgets.ComboBox, "Area type", "", ParamEnumArray.FromEnum(EMapAreaType))]
497  int m_iType;
498 
499  [Attribute("6", UIWidgets.EditBox, desc: "Layer ID, determines up to which layer is this area type visible, 0 means not visible")]
500  int m_iVisibility;
501 
502  [Attribute("0.5 0.5 0.5 1", UIWidgets.ColorPicker, desc: "Area color")]
503  ref Color m_Color;
504 
505  [Attribute("0", UIWidgets.EditBox, desc: "Layer ID, if set, determines up to which layer is this area type visible in individual mode, 0 to disable")]
506  int m_iVisibilityIndividual;
507 
508  [Attribute("0.5 0.5 0.5 1", UIWidgets.ColorPicker, desc: "Color when in individual object display")]
509  ref Color m_ColorIndividual;
510 };
511 
512 //------------------------------------------------------------------------------------------------
514 class SCR_AreaViewTitle: BaseContainerCustomTitle
515 {
516  //------------------------------------------------------------------------------------------------
517  override bool _WB_GetCustomTitle(BaseContainer source, out string title)
518  {
519  int type;
520  source.Get("m_iType", type);
521  title = typename.EnumToString(EMapAreaType, type);
522 
523  return true;
524  }
525 };
526 
527 //------------------------------------------------------------------------------------------------
531 {
532  [Attribute("4", UIWidgets.EditBox, desc: "Layer ID, determines up to which layer is this descriptor type visible")]
533  int m_iViewLayerVisibility;
534 
535  [Attribute("1", UIWidgets.CheckBox, desc: "Set if shape interior is filled or hollow")]
536  bool m_bIsHollow;
537 
538  [Attribute("0", UIWidgets.ComboBox, "Shape type", "", ParamEnumArray.FromEnum(EMapDrawingShapeType))]
539  int m_iShapeType;
540 
541  [Attribute("96", UIWidgets.EditBox, desc: "Level of detail", "0 255")]
542  int m_iDetail;
543 
544  [Attribute("0", UIWidgets.ComboBox, "Shape outline type", "", ParamEnumArray.FromEnum(EMapLineType))]
545  int m_iOutlineType;
546 
547  [Attribute("1", UIWidgets.EditBox, desc: "Width of the outline", "")]
548  float m_fOutlineWidth;
549 
550  [Attribute("0 0 0 1", UIWidgets.ColorPicker, desc: "Outline color")]
551  ref Color m_OutlineColor;
552 
553  [Attribute("0.5 0.5 0.5 1", UIWidgets.ColorPicker, desc: "Fill color")]
554  ref Color m_FillColor;
555 
556  //------------------------------------------------------------------------------------------------
557  override void SetDefaults(MapLayer layer)
558  {
559  MapDrawingProps drawingProps = layer.GetMapDrawingProps();
560  if (layer.Index() > m_iViewLayerVisibility)
561  drawingProps.SetVisible(false);
562 
563  drawingProps.SetHollow(m_bIsHollow);
564  drawingProps.SetShapeType(m_iShapeType);
565  drawingProps.SetDetail(m_iDetail);
566  drawingProps.SetOutlineType(m_iOutlineType);
567  drawingProps.SetOutlineWidth(m_fOutlineWidth);
568  drawingProps.SetOutlineColor(m_OutlineColor);
569  drawingProps.SetInteriorColor(m_FillColor);
570  }
571 };
SCR_HillPropsConfig
Configuration of hill props.
Definition: SCR_MapPropsConfig.c:434
SCR_LegendPropsConfig
Configuration of legend props.
Definition: SCR_MapPropsConfig.c:133
MapDrawingProps
Definition: MapDrawingProps.c:12
MapBuildingProps
Definition: MapBuildingProps.c:12
SCR_AreaTypeProps
Configuration of visibility in layers per descriptor type.
Definition: SCR_MapPropsConfig.c:494
SCR_PowerlinePropsConfig
Configuration of powerline props.
Definition: SCR_MapPropsConfig.c:341
SCR_RoadPropsConfig
Configuration of road props.
Definition: SCR_MapPropsConfig.c:247
SCR_PowerlineViewTitle
Custom names for defined zones to make config setup easier.
Definition: SCR_MapPropsConfig.c:402
MapRoadProps
Definition: MapRoadProps.c:12
SCR_MapPropsConfig
Property type base.
Definition: SCR_MapPropsConfig.c:4
SCR_DrawingPropsConfig
Configuration of drawing props.
Definition: SCR_MapPropsConfig.c:530
desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition: SCR_RespawnBriefingComponent.c:17
SCR_BuildingPropsConfig
Configuration of building props.
Definition: SCR_MapPropsConfig.c:15
EMapAreaVisualizationType
EMapAreaVisualizationType
Definition: EMapAreaVisualizationType.c:12
SCR_BuildingTypeProps
Configuration of visibility in layers per descriptor type.
Definition: SCR_MapPropsConfig.c:44
SCR_RoadViewTitle
Custom names for defined zones to make config setup easier.
Definition: SCR_MapPropsConfig.c:325
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_ContourPropsConfig
Configuration of contour props.
Definition: SCR_MapPropsConfig.c:203
SCR_AreaViewTitle
Custom names for defined zones to make config setup easier.
Definition: SCR_MapPropsConfig.c:514
SCR_PowerlineTypeProps
Configuration of visibility in layers per descriptor type.
Definition: SCR_MapPropsConfig.c:373
MapWaterBodyProps
Definition: MapWaterBodyProps.c:12
EMapLineType
EMapLineType
Definition: EMapLineType.c:12
SCR_AreaPropsConfig
Configuration of area props.
Definition: SCR_MapPropsConfig.c:462
EMapAreaType
EMapAreaType
Definition: EMapAreaType.c:12
EMapPowerlineType
EMapPowerlineType
Definition: EMapPowerlineType.c:12
MapPowerLineProps
Definition: MapPowerLineProps.c:12
SCR_RoadTypeProps
Configuration of visibility in layers per descriptor type.
Definition: SCR_MapPropsConfig.c:287
EMapBuildingType
EMapBuildingType
Definition: EMapBuildingType.c:12
SCR_WaterBodyPropsConfig
Configuration of water body props.
Definition: SCR_MapPropsConfig.c:418
SCR_GridPropsConfig
Configuration of grid props.
Definition: SCR_MapPropsConfig.c:83
type
EDamageType type
Definition: SCR_DestructibleTreeV2.c:32
MapGridProps
Definition: MapGridProps.c:12
m_fLineWidth
protected float m_fLineWidth
Definition: SCR_CampaignMilitaryBaseComponent.c:9
params
Configs ServerBrowser KickDialogs params
Definition: SCR_NotificationSenderComponent.c:24
MapLegendProps
Definition: MapLegendProps.c:12
EMapDrawingShapeType
EMapDrawingShapeType
Definition: EMapDrawingShapeType.c:12
MapContourProps
Definition: MapContourProps.c:12
MapAreaProperties
Definition: MapAreaProperties.c:12
SCR_BuildingViewTitle
Custom names for defined buildings to make config setup easier.
Definition: SCR_MapPropsConfig.c:67
MapLayer
Definition: MapLayer.c:12
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468
MapHillProps
Definition: MapHillProps.c:12