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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_DeployMenuBase |
| Base deploy menu class. More... | |
| class | SCR_DeployButton |
| Component that handles the request respawn button. More... | |
Typedefs | |
| typedef func | OnSpawnPointRplIdSet |
| typedef ScriptInvokerBase< OnSpawnPointRplIdSet > | OnSpawnPointRplIdSetInvoker |
Functions | |
| void | OnSpawnPointRplIdSet (RplId id) |
| int | GetLoadoutCost (SCR_PlayerLoadoutComponent component) |
| void | AllowMapContext (bool allow) |
| Sets map context active based on whether or not any of the selectors are focused with a gamepad. | |
| bool | GetAllowMapContext () |
| override void | OnMenuOpen () |
| override void | OnMenuHide () |
| override void | OnMenuFocusLost () |
| override void | OnMenuFocusGained () |
| void | NextSpawn () |
| Select next available spawn point. | |
| void | PrevSpawn () |
| Select previous available spawn point. | |
| override void | OnMenuOpened () |
| override void | OnMenuClose () |
| override void | OnMenuUpdate (float tDelta) |
| void | ResetRespawnResultVars () |
| void | OnCanRespawnRequestResponse (SCR_SpawnRequestComponent requestComponent, SCR_ESpawnResult response, SCR_SpawnData data) |
| void | FindRequestHandlers () |
| Find all components in the layout that are needed in order for deploy menu to function correctly. | |
| void | HookEvents () |
| Initialize necessary callbacks. | |
| void | OnMapOpen (MapConfiguration config) |
| void | OnLocalPlayerGroupJoined (SCR_AIGroup group) |
| Callback when player joins a group. | |
| void | InitMapDeploy () |
| Initializes the map with deploy menu config. | |
| void | SetSpawnPointExt (RplId id) |
| Sets spawn point from an external source (ie. by clicking the spawn point icon). | |
| void | SetInitialSpawnPoint (RplId spawnPointId) |
| Sets initial spawn point when the deploy map is open for the first time. | |
| void | OnSpawnPointSelected (RplId id) |
| void | SetSpawnPoint (RplId id, bool smoothPan=true) |
| Sets the currently selected spawn point. | |
| void | FocusOnPoint (notnull SCR_SpawnPoint spawnPoint, bool smooth=true) |
| Centers map to a specific spawn point. | |
| void | HideLoading () |
| Hides loading spinner widget. | |
| void | RequestRespawn () |
| Sends a respawn request based on assigned loadout and selected spawn point. | |
| void | OnPlayerFactionRequest (SCR_PlayerFactionAffiliationComponent component, int factionIndex) |
| Callback when player requests a faction. | |
| void | OnPlayerFactionResponse (SCR_PlayerFactionAffiliationComponent component, int factionIndex, bool response) |
| Callback when faction request receives a response. | |
| void | OnPlayerLoadoutRequest (SCR_PlayerLoadoutComponent component, int loadoutIndex) |
| Callback when player requests a loadout. | |
| void | OnPlayerLoadoutResponse (SCR_PlayerLoadoutComponent component, int loadoutIndex, bool response) |
| Callback when loadout request receives a response. | |
| void | OnPlayerFactionSet (Faction assignedFaction) |
| void | OnChatToggle () |
| Toggle chat. | |
| void | OnPauseMenu () |
| Opens pause menu. | |
| void | OnRespawnRequest (SCR_SpawnRequestComponent requestComponent) |
| Callback when respawn request was sent for the player. | |
| void | OnRespawnResponse (SCR_SpawnRequestComponent requestComponent, SCR_ESpawnResult response) |
| Callback when player respawn request received a response. | |
| void | UpdateRespawnButton () |
| Sets respawn button enabled based on certain conditions. | |
| void | OpenGroupMenu () |
| SCR_SpawnPointRequestUIComponent | GetSpawnPointRequestHandler () |
| OnSpawnPointRplIdSetInvoker | GetOnSpawnPointRplIdSet () |
| typedef func OnSpawnPointRplIdSet |
Definition at line 2 of file SCR_DeployMenuBase.c.
| typedef ScriptInvokerBase<OnSpawnPointRplIdSet> OnSpawnPointRplIdSetInvoker |
Definition at line 3 of file SCR_DeployMenuBase.c.
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Sets map context active based on whether or not any of the selectors are focused with a gamepad.
Definition at line 211 of file SCR_DeployMenuBase.c.
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Find all components in the layout that are needed in order for deploy menu to function correctly.
Definition at line 592 of file SCR_DeployMenuBase.c.
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Centers map to a specific spawn point.
Definition at line 731 of file SCR_DeployMenuBase.c.
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Definition at line 959 of file SCR_DeployMenuBase.c.
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Definition at line 951 of file SCR_DeployMenuBase.c.
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Hides loading spinner widget.
Definition at line 754 of file SCR_DeployMenuBase.c.
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Initialize necessary callbacks.
Definition at line 618 of file SCR_DeployMenuBase.c.
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Initializes the map with deploy menu config.
Definition at line 670 of file SCR_DeployMenuBase.c.
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Select next available spawn point.
Definition at line 373 of file SCR_DeployMenuBase.c.
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Definition at line 521 of file SCR_DeployMenuBase.c.
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Toggle chat.
Definition at line 847 of file SCR_DeployMenuBase.c.
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Callback when player joins a group.
Definition at line 663 of file SCR_DeployMenuBase.c.
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Definition at line 638 of file SCR_DeployMenuBase.c.
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Definition at line 400 of file SCR_DeployMenuBase.c.
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Definition at line 357 of file SCR_DeployMenuBase.c.
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Definition at line 345 of file SCR_DeployMenuBase.c.
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Definition at line 333 of file SCR_DeployMenuBase.c.
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Definition at line 225 of file SCR_DeployMenuBase.c.
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Definition at line 387 of file SCR_DeployMenuBase.c.
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Definition at line 418 of file SCR_DeployMenuBase.c.
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Opens pause menu.
Definition at line 863 of file SCR_DeployMenuBase.c.
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Callback when player requests a faction.
Definition at line 791 of file SCR_DeployMenuBase.c.
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Callback when faction request receives a response.
Definition at line 797 of file SCR_DeployMenuBase.c.
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Definition at line 830 of file SCR_DeployMenuBase.c.
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Callback when player requests a loadout.
Definition at line 809 of file SCR_DeployMenuBase.c.
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Callback when loadout request receives a response.
Definition at line 815 of file SCR_DeployMenuBase.c.
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Callback when respawn request was sent for the player.
Definition at line 876 of file SCR_DeployMenuBase.c.
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Callback when player respawn request received a response.
Definition at line 888 of file SCR_DeployMenuBase.c.
| void OnSpawnPointRplIdSet | ( | RplId | id | ) |
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Definition at line 697 of file SCR_DeployMenuBase.c.
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Definition at line 914 of file SCR_DeployMenuBase.c.
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Select previous available spawn point.
Definition at line 380 of file SCR_DeployMenuBase.c.
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Definition at line 512 of file SCR_DeployMenuBase.c.
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Sets initial spawn point when the deploy map is open for the first time.
Definition at line 690 of file SCR_DeployMenuBase.c.
Sets the currently selected spawn point.
Definition at line 703 of file SCR_DeployMenuBase.c.
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Sets spawn point from an external source (ie. by clicking the spawn point icon).
Definition at line 684 of file SCR_DeployMenuBase.c.
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Sets respawn button enabled based on certain conditions.
Definition at line 901 of file SCR_DeployMenuBase.c.
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Definition at line 155 of file SCR_DeployMenuBase.c.
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Definition at line 162 of file SCR_DeployMenuBase.c.
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Definition at line 156 of file SCR_DeployMenuBase.c.
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Definition at line 136 of file SCR_DeployMenuBase.c.
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Definition at line 149 of file SCR_DeployMenuBase.c.
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Definition at line 152 of file SCR_DeployMenuBase.c.
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Definition at line 148 of file SCR_DeployMenuBase.c.
Definition at line 147 of file SCR_DeployMenuBase.c.
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Definition at line 140 of file SCR_DeployMenuBase.c.
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Definition at line 141 of file SCR_DeployMenuBase.c.
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Definition at line 126 of file SCR_DeployMenuBase.c.
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Definition at line 154 of file SCR_DeployMenuBase.c.
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Definition at line 161 of file SCR_DeployMenuBase.c.
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Definition at line 118 of file SCR_DeployMenuBase.c.
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Definition at line 158 of file SCR_DeployMenuBase.c.
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Definition at line 112 of file SCR_DeployMenuBase.c.
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Definition at line 145 of file SCR_DeployMenuBase.c.
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Definition at line 139 of file SCR_DeployMenuBase.c.
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Definition at line 120 of file SCR_DeployMenuBase.c.
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Definition at line 124 of file SCR_DeployMenuBase.c.
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Definition at line 111 of file SCR_DeployMenuBase.c.
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Definition at line 115 of file SCR_DeployMenuBase.c.
| SCR_DeployMenuBase m_MenuHandler |
Main deploy menu with the map present.
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Definition at line 164 of file SCR_DeployMenuBase.c.
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Definition at line 121 of file SCR_DeployMenuBase.c.
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Definition at line 137 of file SCR_DeployMenuBase.c.
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Definition at line 127 of file SCR_DeployMenuBase.c.
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Definition at line 129 of file SCR_DeployMenuBase.c.
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Definition at line 132 of file SCR_DeployMenuBase.c.
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Definition at line 143 of file SCR_DeployMenuBase.c.
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Definition at line 113 of file SCR_DeployMenuBase.c.
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Definition at line 119 of file SCR_DeployMenuBase.c.
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Definition at line 116 of file SCR_DeployMenuBase.c.
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Definition at line 151 of file SCR_DeployMenuBase.c.
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Definition at line 123 of file SCR_DeployMenuBase.c.
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Definition at line 134 of file SCR_DeployMenuBase.c.
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Definition at line 131 of file SCR_DeployMenuBase.c.