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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Protected Member Functions | |
| override bool | OnMouseButtonDown (Widget w, int x, int y, int button) |
| override bool | OnMouseButtonUp (Widget w, int x, int y, int button) |
| void | Init () |
| void | DeletePreview () |
| Deletes the preview world. | |
| void | CreatePreview () |
| Creates the preview world. | |
| void | Destroy () |
| Removes just the UI slot. | |
| Widget | GetWidget () |
| void | CenterPreviewObject (vector center) |
| Centers the preview object to the input position. | |
| void | ResetPreviewCamera () |
| Resets the camera to the default rotation and distance based on the preview object's size. | |
| void | UpdateView (float timeSlice) |
| Update the preview. | |
| void | SCR_InventoryInspectionUI (InventoryItemComponent pComponent=null, SCR_InventoryStorageBaseUI pStorageUI=null, BaseWorld playerWorld=null) |
| void | ~SCR_InventoryInspectionUI () |
Protected Attributes | |
| WorkspaceWidget | m_workspaceWidget = null |
| Widget | m_widget = null |
| RenderTargetWidget | m_wItemRender = null |
| InputManager | m_pInputmanager = null |
| InventoryItemComponent | m_pItem = null |
| SCR_InventoryStorageBaseUI | m_inventoryStorage = null |
| BaseWorld | m_PreviewWorld = null |
| ref SharedItemRef | m_PreviewSharedItemRef = null |
| int | m_PreviewCamera = -1 |
| GenericEntity | m_PreviewEntity = null |
| vector | m_PreviewRotation = vector.Zero |
| float | m_PreviewDistance = 0 |
| vector | m_PreviewTargetRotation = vector.Zero |
| float | m_PreviewTargetDistance = 0 |
| bool | m_InputMouseRotate = false |
| SCR_InventoryNavigationButtonBack | m_wButtonTraverseBack |
| const string | ITEM_LAYOUT = "{9A9CCE3707075EF4}UI/layouts/Menus/Inventory/InventoryInspectionPanel.layout" |
UI Script Inventory Item Inspection UI Layout
Definition at line 6 of file SCR_InventoryInspectionUI.c.
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Definition at line 177 of file SCR_InventoryInspectionUI.c.
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Definition at line 193 of file SCR_InventoryInspectionUI.c.
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Centers the preview object to the input position.
Definition at line 119 of file SCR_InventoryInspectionUI.c.
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Creates the preview world.
Definition at line 76 of file SCR_InventoryInspectionUI.c.
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Deletes the preview world.
Definition at line 63 of file SCR_InventoryInspectionUI.c.
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Removes just the UI slot.
Definition at line 107 of file SCR_InventoryInspectionUI.c.
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Definition at line 115 of file SCR_InventoryInspectionUI.c.
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Definition at line 45 of file SCR_InventoryInspectionUI.c.
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Definition at line 29 of file SCR_InventoryInspectionUI.c.
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Definition at line 37 of file SCR_InventoryInspectionUI.c.
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Resets the camera to the default rotation and distance based on the preview object's size.
Definition at line 129 of file SCR_InventoryInspectionUI.c.
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Update the preview.
Definition at line 147 of file SCR_InventoryInspectionUI.c.
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Definition at line 26 of file SCR_InventoryInspectionUI.c.
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Definition at line 22 of file SCR_InventoryInspectionUI.c.
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Definition at line 13 of file SCR_InventoryInspectionUI.c.
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Definition at line 11 of file SCR_InventoryInspectionUI.c.
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Definition at line 12 of file SCR_InventoryInspectionUI.c.
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Definition at line 16 of file SCR_InventoryInspectionUI.c.
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Definition at line 19 of file SCR_InventoryInspectionUI.c.
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Definition at line 17 of file SCR_InventoryInspectionUI.c.
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Definition at line 18 of file SCR_InventoryInspectionUI.c.
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Definition at line 15 of file SCR_InventoryInspectionUI.c.
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Definition at line 21 of file SCR_InventoryInspectionUI.c.
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Definition at line 20 of file SCR_InventoryInspectionUI.c.
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Definition at line 14 of file SCR_InventoryInspectionUI.c.
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Definition at line 23 of file SCR_InventoryInspectionUI.c.
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Definition at line 9 of file SCR_InventoryInspectionUI.c.
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Definition at line 10 of file SCR_InventoryInspectionUI.c.
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Definition at line 8 of file SCR_InventoryInspectionUI.c.