10 private ResourceName m_Particle;
21 Print(
"ToDo: CURSOR particle effect");
26 if (!entities || entities.Count() == 0)
return false;
28 if (entities[0].
GetPos(pos))
30 ParticleEffectEntitySpawnParams spawnParams();
31 spawnParams.Transform[3] = pos;
32 spawnParams.UseFrameEvent =
true;
33 ParticleEffectEntity.SpawnParticleEffect(
m_Particle, spawnParams);
39 if (!entities || entities.Count() == 0)
return false;
43 if (entity.GetPos(pos))
45 ParticleEffectEntitySpawnParams spawnParams();
46 spawnParams.Transform[3] = pos;
47 spawnParams.UseFrameEvent =
true;
48 ParticleEffectEntity.SpawnParticleEffect(
m_Particle, spawnParams);