6 [Attribute(defvalue: "0", desc: "For how long should the effect last.\n0 means infinte, unless entity leaves the area and RemoveEffectWhenLeavingTheArea is true.", params: "0 inf 0.01")]
9 [Attribute(defvalue: "1", desc: "If m_bRemoveEffectWhenLeavingTheArea is false and this is true then effect will last as long as the character is in the area, and when he exits the area, then the effect will linger for the amount of time specified in m_fEffectDuration.\nNOTE: Same limitation as with m_bRemoveEffectWhenLeavingTheArea apply here as well.")]