4 [Attribute("0.3", UIWidgets.EditBox, desc: "seconds, delay before map gets activated giving time for the animation to be visible", params: "1 1000", category: "Map")]
7 [Attribute("{FC855D20AA561819}UI/Textures/Map/ProtractorScale.edds", UIWidgets.ResourcePickerThumbnail, desc: "Image of that will be used as a texture for a protractor.", params: "edds")]
77m_FadeInOutEffect.FadeOutEffect(true, data.GetActivationDelay()); // fade out on map close
78else
79m_FadeInOutEffect.FadeOutEffect(false, data.GetActivationDelay()); // in case map is closed fast before it opens, fade in from close map wont trigger, so it has to happen here