5[ComponentEditorProps(category: "GameScripted/Editor", description: "Limited camera for in-game editor. Works only with SCR_EditorBaseEntity!", icon: "WBData/ComponentEditorProps/componentEditor.png")]
62 m_Disclaimer.SetText(string.Format("Armavision camera is restricted around player when no other editor modes are available.\n\nTo unlock it for testing, activate: Debug Menu > Manual Camera > Unlimited Movement\nRestart the editor afterwards.\n\nThis message will disappear in %1 s.", Math.Ceil(m_fDisclaimerCountdown)));